#ifndef BBINPUT_H #define BBINPUT_H #include #include "bbsys.h" #include "../gxruntime/gxinput.h" extern gxInput *gx_input; extern gxDevice *gx_mouse; extern gxDevice *gx_keyboard; extern std::vector gx_joysticks; //keyboard int bbKeyDown( int n ); int bbKeyHit( int n ); int bbGetKey(); int bbWaitKey(); void bbFlushKeys(); //mouse int bbMouseDown( int n ); int bbMouseHit( int n ); int bbGetMouse(); int bbWaitMouse(); int bbMouseX(); int bbMouseY(); int bbMouseXSpeed(); int bbMouseYSpeed(); void bbMoveMouse( int x,int y ); void bbFlushMouse(); //joysticks int bbJoyType( int port ); int bbJoyDown( int n,int port ); int bbJoyHit( int n,int port ); int bbGetJoy( int port ); int bbWaitJoy( int port ); float bbJoyX( int port ); float bbJoyY( int port ); float bbJoyZ( int port ); float bbJoyU( int port ); float bbJoyV( int port ); float bbJoyPitch( int port ); float bbJoyYaw( int port ); float bbJoyRoll( int port ); int bbJoyXDir( int port ); int bbJoyYDir( int port ); int bbJoyZDir( int port ); int bbJoyUDir( int port ); int bbJoyVDir( int port ); void bbFlushJoy(); #endif