; simple bumpmapping effect demo in blitz3d ; works on all graphics cards! ; ; by Rob Cummings (bloodlocust@blueyonder.co.uk) Global camera,plane,mx,my,c,b,s,l HidePointer AppTitle "Blitz3D Bump" Graphics3D 640,480,16,2 camera=CreateCamera() plane=CreateSprite(camera) MoveEntity plane,0,0,2 ScaleEntity plane,500,500,500 EntityFX plane,1 ;fullbright c=LoadTexture("c.jpg",3) b=LoadTexture("b.jpg",3) s=LoadTexture("s.jpg",3) l=LoadTexture("glow.bmp",48) While Not KeyHit(1) mx=MouseX()-320 my=MouseY()-240 UpdateBump() UpdateWorld RenderWorld Text 0,0,"Move mouse to see bump effect!" Flip Wend End Function UpdateBump() offset#=0.00006 TextureBlend l,3 EntityTexture plane,c,0,0 EntityTexture plane,s,0,1 EntityTexture plane,b,0,2 EntityTexture plane,l,0,3 PositionTexture b,-mx*offset,-my*offset PositionTexture s,mx*offset,my*offset PositionTexture l,mx*0.002,my*0.002 End Function