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- <title>Blitz3D Docs</title>
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- <h1>CreateNetPlayer (name$)</h1>
- <h1>Parameters</h1>
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- name$ = any valid string holding the player's name.
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- <h1>Description</h1>
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- Creates a new local player. This also causes a special message to be sent to all remote machines (see NetMsgType). This returns an integer player number to be used in sending/receiving messages. Note that you must create at least one player before you can send and receive messages.
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- <h1><a href=../2d_examples/CreateNetPlayer.bb>Example</a></h1>
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- ; CreateNetPlayer example
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-
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- newGame = StartNetGame()
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- ; Check the status of the new game.
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- If newGame = 0 Then
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- Print "Could not start or join net game."
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- End
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- ElseIf newGame = 1
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- Print "Successfully joined the network game"
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- ElseIf newGame = 2
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- Print "A new network game was started!"
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- EndIf
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- ; Create a random player name
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- name$="Player" + Rand(100)
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-
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- ; Get a unique player id number for the player
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- ; and create the player
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- playerID=CreateNetPlayer(name$)
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-
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- If playerID = 0 Then
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- Print "Player could not be created!"
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- Else
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- Print "Player " + name$ + " was created and given ID#" + playerID
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- End If
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- WaitKey()
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- <a target=_top href=../index.htm>Index</a><br>
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- Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=CreateNetPlayer&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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