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- <h1>PlaySound ( sound_variable )</h1>
- <h1>Parameters</h1>
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- sound_variable = variable previously assigned with a LoadSound command.
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- <h1>Description</h1>
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- This plays a sound previously loaded and assigned to a variable using the LoadSound command. See example.
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- You will need to assign a channel variable handle to the sound when you play it. All subsequent sound handling commands require you use the CHANNEL variable, not the sound variable to control the sound - such as StopChannel, PauseChannel, ResumeChannel, ChannelPitch, ChannelVolume, ChannelPan, and ChannelPlaying.
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- <h1><a href=../2d_examples/PlaySound.bb>Example</a></h1>
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- ; Assign a global variable for the sound
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- Global sndPlayerDie
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- ; Load the sound file into memory
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- sndPlayerDie=LoadSound("sounds/die.wav")
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- ; Play the sound
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- chnDie=PlaySound ( sndPlayerDie )
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