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- <h1>LoadBrush ( texture_file$[,flags][,u_scale][,v_scale]</h1>
- <h1>Parameters</h1>
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- texture_file$ - filename of texture
<br />
- flags - brush flags
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- <br />
- flags (optional) - flags can be added to combine effects:
<br />
- 1: Color
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- 2: Alpha
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- 4: Masked
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- 8: Mipmapped
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- 16: Clamp U
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- 32: Clamp V
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- 64: Spherical reflection map
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- <br />
- u_scale - brush u_scale
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- v_scale - brush v_scale
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- <h1>Description</h1>
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- Creates a brush, loads and assigns a texture to it, and returns a brush handle.
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