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- <h1>PaintEntity entity,brush</h1>
- <h1>Parameters</h1>
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- entity - entity handle
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- brush - brush handle
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- <h1>Description</h1>
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- Paints a entity with a brush.
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- The reason for using PaintEntity to apply specific properties to a entity using a brush rather than just using EntityTexture, EntityColor, EntityShininess etc, is that you can pre-define one brush, and then paint entities over and over again using just the one command rather than lots of separate ones.
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