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- <title>Blitz3D Docs</title>
- <link rel=stylesheet href=../css/commands.css type=text/css>
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- <h1>TurnEntity entity,pitch#,yaw#,roll#,[,global]</h1>
- <h1>Parameters</h1>
- <table>
- <tr>
- <td>
- entity - name of entity to be rotated
<br />
- pitch# - angle in degrees that entity will be pitched
<br />
- yaw# - angle in degrees that entity will be yawed
<br />
- roll# - angle in degrees that entity will be rolled
<br />
- global (optional) -
- </td>
- </tr>
- </table>
- <h1>Description</h1>
- <table>
- <tr>
- <td>
- Turns an entity relative to its current orientation.
<br />
-
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- Pitch is the same as the x angle of an entity, and is equivalent to tilting forward/backwards.
<br />
-
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- Yaw is the same as the y angle of an entity, and is equivalent to turning left/right.
<br />
-
<br />
- Roll is the same as the z angle of an entity, and is equivalent to tilting left/right.
- <br>
- <br>
- See also: <a class=small href=RotateEntity.htm>RotateEntity</a>, <a class=small href=RotateMesh.htm>RotateMesh</a>.
- </td>
- </tr>
- </table>
- <h1><a href=../3d_examples/TurnEntity.bb>Example</a></h1>
- <table>
- <tr>
- <td>
- ; TurnEntity Example
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- ; ------------------
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-
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- Graphics3D 640,480
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- SetBuffer BackBuffer()
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-
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- camera=CreateCamera()
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- light=CreateLight()
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-
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- cone=CreateCone( 32 )
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- PositionEntity cone,0,0,5
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-
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- While Not KeyDown( 1 )
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-
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- ; Reset turn values - otherwise, the cone will not stop turning!
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- pitch#=0
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- yaw#=0
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- roll#=0
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-
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- ; Change movement values depending on the key pressed
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- If KeyDown( 208 )=True Then pitch#=-1
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- If KeyDown( 200 )=True Then pitch#=1
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- If KeyDown( 203 )=True Then yaw#=-1
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- If KeyDown( 205 )=True Then yaw#=1
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- If KeyDown( 45 )=True Then roll#=-1
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- If KeyDown( 44 )=True Then roll#=1
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-
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- ; Move sphere using movement values
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- TurnEntity cone,pitch#,yaw#,roll#
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-
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- RenderWorld
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-
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- Text 0,0,"Use cursor/Z/X keys to turn cone"
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- Text 0,20,"Pitch: "+pitch#
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- Text 0,40,"Yaw: "+yaw#
<br />
- Text 0,60,"Roll: "+roll#
<br />
-
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- Flip
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-
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- Wend
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-
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- End
- </td>
- </tr>
- </table>
- <br>
- <a target=_top href=../index.htm>Index</a><br>
- <br>
- Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=TurnEntity&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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