PickedNY.bb 1.6 KB

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  1. ; PickedNY Example
  2. ; ----------------
  3. Graphics3D 640,480,0,2
  4. SetBuffer BackBuffer()
  5. camera=CreateCamera()
  6. PositionEntity camera,0,2,-10
  7. light=CreateLight()
  8. RotateEntity light,90,0,0
  9. plane=CreatePlane()
  10. EntityPickMode plane,2 ; Make the plane entity 'pickable'. Use pick_geometry mode no.2 for polygon collision.
  11. ground_tex=LoadTexture("media/Chorme-2.bmp")
  12. EntityTexture plane,ground_tex
  13. cube=CreateCube()
  14. EntityPickMode cube,2 ; Make the cube entity 'pickable'. Use pick_geometry mode no.2 for polygon collision.
  15. cube_tex=LoadTexture("media/b3dlogo.jpg")
  16. EntityTexture cube,cube_tex
  17. PositionEntity cube,0,1,0
  18. While Not KeyDown( 1 )
  19. If KeyDown( 205 )=True Then TurnEntity camera,0,-1,0
  20. If KeyDown( 203 )=True Then TurnEntity camera,0,1,0
  21. If KeyDown( 208 )=True Then MoveEntity camera,0,0,-0.05
  22. If KeyDown( 200 )=True Then MoveEntity camera,0,0,0.05
  23. ; If left mouse button hit then use CameraPick with mouse coordinates
  24. ; In this example, only three things can be picked: the plane, the cube, or nothing
  25. If MouseHit(1)=True Then CameraPick(camera,MouseX(),MouseY())
  26. RenderWorld
  27. Text 0,0,"Use cursor keys to move about"
  28. Text 0,20,"Press left mouse button to use CameraPick with mouse coordinates"
  29. Text 0,40,"PickedX: "+PickedX#()
  30. Text 0,60,"PickedY: "+PickedY#()
  31. Text 0,80,"PickedZ: "+PickedZ#()
  32. Text 0,100,"PickedNX: "+PickedNX#()
  33. Text 0,120,"PickedNY: "+PickedNY#()
  34. Text 0,140,"PickedNZ: "+PickedNZ#()
  35. Text 0,160,"PickedTime: "+PickedTime#()
  36. Text 0,180,"PickedEntity: "+PickedEntity()
  37. Text 0,200,"PickedSurface: "+PickedSurface()
  38. Text 0,220,"PickedTriangle: "+PickedTriangle()
  39. Flip
  40. Wend
  41. End