blitz-research b0430e9daa Added _release/Samples 12 years ago
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MAK-sfx.bb b0430e9daa Added _release/Samples 12 years ago
Panels.jpg b0430e9daa Added _release/Samples 12 years ago
README.txt b0430e9daa Added _release/Samples 12 years ago
blshine.jpg b0430e9daa Added _release/Samples 12 years ago
dkshine.jpg b0430e9daa Added _release/Samples 12 years ago
flare.bmp b0430e9daa Added _release/Samples 12 years ago
mak_robotic.3DS b0430e9daa Added _release/Samples 12 years ago
mak_robotic.x b0430e9daa Added _release/Samples 12 years ago
mak_running.3DS b0430e9daa Added _release/Samples 12 years ago
mak_running.x b0430e9daa Added _release/Samples 12 years ago

README.txt

Contents

mak_running 0-23
max_robotic 0-415

shine is the flag name for envmapping.
MAK-sfx shows a small demo with flare effects too.
The running anim drives itsself out of sync because
it intentionally doesnt have exact start and finish
frames.

Use cursor left and right to see what appears to be a cool
lightsourcing effect!