blitzide.dsp 7.8 KB

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  1. # Microsoft Developer Studio Project File - Name="blitzide" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=blitzide - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "blitzide.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "blitzide.mak" CFG="blitzide - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "blitzide - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "blitzide - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "blitzide - Win32 Blitz3DRelease" (based on "Win32 (x86) Application")
  21. !MESSAGE "blitzide - Win32 Blitz2DRelease" (based on "Win32 (x86) Application")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. MTL=midl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "blitzide - Win32 Release"
  31. # PROP BASE Use_MFC 0
  32. # PROP BASE Use_Debug_Libraries 0
  33. # PROP BASE Output_Dir "Release"
  34. # PROP BASE Intermediate_Dir "Release"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 1
  37. # PROP Use_Debug_Libraries 0
  38. # PROP Output_Dir "Release"
  39. # PROP Intermediate_Dir "Release"
  40. # PROP Ignore_Export_Lib 0
  41. # PROP Target_Dir ""
  42. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  43. # ADD CPP /nologo /MT /W3 /GX /O1 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  44. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  45. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  46. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  47. # ADD RSC /l 0x409 /d "NDEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  53. # ADD LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\blitzbasic\bin\ide.exe"
  54. # SUBTRACT LINK32 /debug /nodefaultlib
  55. !ELSEIF "$(CFG)" == "blitzide - Win32 Debug"
  56. # PROP BASE Use_MFC 0
  57. # PROP BASE Use_Debug_Libraries 1
  58. # PROP BASE Output_Dir "Debug"
  59. # PROP BASE Intermediate_Dir "Debug"
  60. # PROP BASE Target_Dir ""
  61. # PROP Use_MFC 1
  62. # PROP Use_Debug_Libraries 1
  63. # PROP Output_Dir "Debug"
  64. # PROP Intermediate_Dir "Debug"
  65. # PROP Ignore_Export_Lib 0
  66. # PROP Target_Dir ""
  67. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
  68. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
  69. # SUBTRACT CPP /Gy
  70. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  71. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  72. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  73. # ADD RSC /l 0x409 /d "_DEBUG"
  74. BSC32=bscmake.exe
  75. # ADD BASE BSC32 /nologo
  76. # ADD BSC32 /nologo
  77. LINK32=link.exe
  78. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  79. # ADD LINK32 ddraw.lib dinput.lib dsound.lib dplayx.lib dxguid.lib winmm.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"afxmem.obj" /force /out:"..\blitzbasic\bin\ide.exe" /fixed:no
  80. # SUBTRACT LINK32 /pdb:none
  81. !ELSEIF "$(CFG)" == "blitzide - Win32 Blitz3DRelease"
  82. # PROP BASE Use_MFC 1
  83. # PROP BASE Use_Debug_Libraries 0
  84. # PROP BASE Output_Dir "blitzide___Win32_Blitz3DRelease"
  85. # PROP BASE Intermediate_Dir "blitzide___Win32_Blitz3DRelease"
  86. # PROP BASE Ignore_Export_Lib 0
  87. # PROP BASE Target_Dir ""
  88. # PROP Use_MFC 1
  89. # PROP Use_Debug_Libraries 0
  90. # PROP Output_Dir "blitzide___Win32_Blitz3DRelease"
  91. # PROP Intermediate_Dir "blitzide___Win32_Blitz3DRelease"
  92. # PROP Ignore_Export_Lib 0
  93. # PROP Target_Dir ""
  94. # ADD BASE CPP /nologo /MT /W3 /GX /O1 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  95. # ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O1 /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /FD /c
  96. # SUBTRACT CPP /YX /Yc /Yu
  97. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  98. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  99. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  100. # ADD RSC /l 0x409 /d "NDEBUG" /d "PRO"
  101. BSC32=bscmake.exe
  102. # ADD BASE BSC32 /nologo
  103. # ADD BSC32 /nologo
  104. LINK32=link.exe
  105. # ADD BASE LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\blitzbasic\bin\ide.exe"
  106. # SUBTRACT BASE LINK32 /debug /nodefaultlib
  107. # ADD LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"../_release/bin/ide.exe"
  108. # SUBTRACT LINK32 /debug /nodefaultlib
  109. !ELSEIF "$(CFG)" == "blitzide - Win32 Blitz2DRelease"
  110. # PROP BASE Use_MFC 1
  111. # PROP BASE Use_Debug_Libraries 0
  112. # PROP BASE Output_Dir "blitzide___Win32_Blitz2DRelease"
  113. # PROP BASE Intermediate_Dir "blitzide___Win32_Blitz2DRelease"
  114. # PROP BASE Ignore_Export_Lib 0
  115. # PROP BASE Target_Dir ""
  116. # PROP Use_MFC 1
  117. # PROP Use_Debug_Libraries 0
  118. # PROP Output_Dir "blitzide___Win32_Blitz2DRelease"
  119. # PROP Intermediate_Dir "blitzide___Win32_Blitz2DRelease"
  120. # PROP Ignore_Export_Lib 0
  121. # PROP Target_Dir ""
  122. # ADD BASE CPP /nologo /MT /W3 /GX /O1 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  123. # ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  124. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  125. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  126. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  127. # ADD RSC /l 0x409 /d "NDEBUG"
  128. BSC32=bscmake.exe
  129. # ADD BASE BSC32 /nologo
  130. # ADD BSC32 /nologo
  131. LINK32=link.exe
  132. # ADD BASE LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\..\release\blitz3drelease\bin\ide.exe"
  133. # SUBTRACT BASE LINK32 /debug /nodefaultlib
  134. # ADD LINK32 winmm.lib /nologo /subsystem:windows /machine:I386 /force /out:"..\..\release\blitz2drelease\bin\ide.exe"
  135. # SUBTRACT LINK32 /debug /nodefaultlib
  136. !ENDIF
  137. # Begin Target
  138. # Name "blitzide - Win32 Release"
  139. # Name "blitzide - Win32 Debug"
  140. # Name "blitzide - Win32 Blitz3DRelease"
  141. # Name "blitzide - Win32 Blitz2DRelease"
  142. # Begin Group "Source Files"
  143. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  144. # Begin Source File
  145. SOURCE=.\about.cpp
  146. # End Source File
  147. # Begin Source File
  148. SOURCE=.\blitzide.cpp
  149. # End Source File
  150. # Begin Source File
  151. SOURCE=.\blitzide.rc
  152. # End Source File
  153. # Begin Source File
  154. SOURCE=.\editor.cpp
  155. # End Source File
  156. # Begin Source File
  157. SOURCE=.\funclist.cpp
  158. # End Source File
  159. # Begin Source File
  160. SOURCE=.\htmlhelp.cpp
  161. # End Source File
  162. # Begin Source File
  163. SOURCE=.\libs.cpp
  164. # End Source File
  165. # Begin Source File
  166. SOURCE=.\mainframe.cpp
  167. # End Source File
  168. # Begin Source File
  169. SOURCE=.\prefs.cpp
  170. # End Source File
  171. # Begin Source File
  172. SOURCE=.\stdafx.cpp
  173. # ADD CPP /Yc"stdafx.h"
  174. # End Source File
  175. # Begin Source File
  176. SOURCE=.\tabber.cpp
  177. # End Source File
  178. # End Group
  179. # Begin Group "Header Files"
  180. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  181. # Begin Source File
  182. SOURCE=.\about.h
  183. # End Source File
  184. # Begin Source File
  185. SOURCE=.\blitzide.h
  186. # End Source File
  187. # Begin Source File
  188. SOURCE=.\editor.h
  189. # End Source File
  190. # Begin Source File
  191. SOURCE=.\funclist.h
  192. # End Source File
  193. # Begin Source File
  194. SOURCE=.\htmlhelp.h
  195. # End Source File
  196. # Begin Source File
  197. SOURCE=.\libs.h
  198. # End Source File
  199. # Begin Source File
  200. SOURCE=.\mainframe.h
  201. # End Source File
  202. # Begin Source File
  203. SOURCE=.\prefs.h
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\stdafx.h
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\tabber.h
  210. # End Source File
  211. # End Group
  212. # Begin Source File
  213. SOURCE=.\b3dlogo.bmp
  214. # End Source File
  215. # Begin Source File
  216. SOURCE=.\bplogo.bmp
  217. # End Source File
  218. # Begin Source File
  219. SOURCE=".\IDE (logo, no code) 32.ico"
  220. # End Source File
  221. # End Target
  222. # End Project