config.dsp 4.5 KB

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  1. # Microsoft Developer Studio Project File - Name="config" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=config - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "config.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "config.mak" CFG="config - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "config - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "config - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE "config - Win32 Blitz3DRelease" (based on "Win32 (x86) Static Library")
  21. !MESSAGE "config - Win32 Blitz2DRelease" (based on "Win32 (x86) Static Library")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "config - Win32 Release"
  30. # PROP BASE Use_MFC 0
  31. # PROP BASE Use_Debug_Libraries 0
  32. # PROP BASE Output_Dir "Release"
  33. # PROP BASE Intermediate_Dir "Release"
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 0
  36. # PROP Use_Debug_Libraries 0
  37. # PROP Output_Dir "Release"
  38. # PROP Intermediate_Dir "Release"
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  41. # ADD CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  42. # SUBTRACT CPP /Ot
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /d "NDEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LIB32=link.exe -lib
  49. # ADD BASE LIB32 /nologo
  50. # ADD LIB32 /nologo
  51. !ELSEIF "$(CFG)" == "config - Win32 Debug"
  52. # PROP BASE Use_MFC 0
  53. # PROP BASE Use_Debug_Libraries 1
  54. # PROP BASE Output_Dir "Debug"
  55. # PROP BASE Intermediate_Dir "Debug"
  56. # PROP BASE Target_Dir ""
  57. # PROP Use_MFC 0
  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir "Debug"
  60. # PROP Intermediate_Dir "Debug"
  61. # PROP Target_Dir ""
  62. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  63. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  64. # SUBTRACT CPP /Gy
  65. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  66. # ADD RSC /l 0x409 /d "_DEBUG"
  67. BSC32=bscmake.exe
  68. # ADD BASE BSC32 /nologo
  69. # ADD BSC32 /nologo
  70. LIB32=link.exe -lib
  71. # ADD BASE LIB32 /nologo
  72. # ADD LIB32 /nologo
  73. !ELSEIF "$(CFG)" == "config - Win32 Blitz3DRelease"
  74. # PROP BASE Use_MFC 0
  75. # PROP BASE Use_Debug_Libraries 0
  76. # PROP BASE Output_Dir "config___Win32_Blitz3DRelease"
  77. # PROP BASE Intermediate_Dir "config___Win32_Blitz3DRelease"
  78. # PROP BASE Target_Dir ""
  79. # PROP Use_MFC 0
  80. # PROP Use_Debug_Libraries 0
  81. # PROP Output_Dir "config___Win32_Blitz3DRelease"
  82. # PROP Intermediate_Dir "config___Win32_Blitz3DRelease"
  83. # PROP Target_Dir ""
  84. # ADD BASE CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  85. # SUBTRACT BASE CPP /Ot
  86. # ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O1 /D "_LIB" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /FD /c
  87. # SUBTRACT CPP /YX
  88. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  89. # ADD RSC /l 0x409 /d "NDEBUG"
  90. BSC32=bscmake.exe
  91. # ADD BASE BSC32 /nologo
  92. # ADD BSC32 /nologo
  93. LIB32=link.exe -lib
  94. # ADD BASE LIB32 /nologo
  95. # ADD LIB32 /nologo
  96. !ELSEIF "$(CFG)" == "config - Win32 Blitz2DRelease"
  97. # PROP BASE Use_MFC 0
  98. # PROP BASE Use_Debug_Libraries 0
  99. # PROP BASE Output_Dir "config___Win32_Blitz2DRelease"
  100. # PROP BASE Intermediate_Dir "config___Win32_Blitz2DRelease"
  101. # PROP BASE Target_Dir ""
  102. # PROP Use_MFC 0
  103. # PROP Use_Debug_Libraries 0
  104. # PROP Output_Dir "config___Win32_Blitz2DRelease"
  105. # PROP Intermediate_Dir "config___Win32_Blitz2DRelease"
  106. # PROP Target_Dir ""
  107. # ADD BASE CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  108. # SUBTRACT BASE CPP /Ot
  109. # ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  110. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  111. # ADD RSC /l 0x409 /d "NDEBUG"
  112. BSC32=bscmake.exe
  113. # ADD BASE BSC32 /nologo
  114. # ADD BSC32 /nologo
  115. LIB32=link.exe -lib
  116. # ADD BASE LIB32 /nologo
  117. # ADD LIB32 /nologo
  118. !ENDIF
  119. # Begin Target
  120. # Name "config - Win32 Release"
  121. # Name "config - Win32 Debug"
  122. # Name "config - Win32 Blitz3DRelease"
  123. # Name "config - Win32 Blitz2DRelease"
  124. # Begin Source File
  125. SOURCE=.\config.h
  126. # End Source File
  127. # End Target
  128. # End Project