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- #ifndef GXSOUND_H
- #define GXSOUND_H
- #include "gxchannel.h"
- class gxAudio;
- struct FSOUND_SAMPLE;
- class gxSound{
- public:
- gxAudio *audio;
- gxSound( gxAudio *audio,FSOUND_SAMPLE *sample );
- ~gxSound();
- private:
- bool defs_valid;
- int def_freq,def_vol,def_pan,def_pri;
- FSOUND_SAMPLE *sample;
- float pos[3],vel[3];
- void setDefaults();
- /***** GX INTERFACE *****/
- public:
- //actions
- gxChannel *play();
- gxChannel *play3d( const float pos[3],const float vel[3] );
- //modifiers
- void setLoop( bool loop );
- void setPitch( int hertz );
- void setVolume( float volume );
- void setPan( float pan );
- };
- #endif
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