AddVertex.bb 318 B

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  1. Graphics3D 640,480
  2. SetBuffer BackBuffer()
  3. mesh = CreateMesh()
  4. surf = CreateSurface(mesh)
  5. v0 = AddVertex (surf, -5,-5,0, 0 ,0)
  6. v1 = AddVertex (surf, 5,-5,0, 1 ,0)
  7. v2 = AddVertex (surf, 0, 5,0, 0.5,1)
  8. tri = AddTriangle (surf,v0,v2,v1)
  9. cam = CreateCamera()
  10. MoveEntity cam, 0,0,-7
  11. RenderWorld
  12. Flip
  13. WaitKey
  14. End