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- ; CameraFogMode Example
- ; ---------------------
- Graphics3D 640,480
- SetBuffer BackBuffer()
- camera=CreateCamera()
- PositionEntity camera,0,1,0
- CameraFogRange camera,1,10
- light=CreateLight()
- RotateEntity light,90,0,0
- plane=CreatePlane()
- grass_tex=LoadTexture( "media/mossyground.bmp" )
- EntityTexture plane,grass_tex
- While Not KeyDown( 1 )
- ; Toggle camera fog mode between 0 and 1 when spacebar is pressed
- If KeyHit( 57 )=True Then fog_mode=1-fog_mode : CameraFogMode camera,fog_mode
- If KeyDown( 205 )=True Then TurnEntity camera,0,-1,0
- If KeyDown( 203 )=True Then TurnEntity camera,0,1,0
- If KeyDown( 208 )=True Then MoveEntity camera,0,0,-0.05
- If KeyDown( 200 )=True Then MoveEntity camera,0,0,0.05
- RenderWorld
- Text 0,0,"Use cursor keys to move about the infinite plane"
- Text 0,20,"Press spacebar to toggle between CameraFogMode 0/1"
- If fog_mode=False Then Text 0,40,"CameraFogMode 0" Else Text 0,40,"CameraFogMode 1"
- Flip
- Wend
- End
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