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- ; CreateCylinder Example
- ; ----------------------
- Graphics3D 640,480
- SetBuffer BackBuffer()
- camera=CreateCamera()
- light=CreateLight()
- RotateEntity light,90,0,0
- ; Create cylinder
- cylinder=CreateCylinder()
- PositionEntity cylinder,0,0,5
- While Not KeyDown( 1 )
- RenderWorld
- Flip
- Wend
- End
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