HandleSprite.bb 271 B

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  1. Graphics3D 640,480
  2. cam = CreateCamera()
  3. MoveEntity cam,0,0,-5
  4. sp = CreateSprite()
  5. handlepos# = 0.0
  6. While Not KeyDown(1)
  7. RenderWorld
  8. Color 100,100,100
  9. Plot 320,240
  10. Text 320,250,"Handle",True
  11. Flip
  12. HandleSprite sp,handlepos,handlepos
  13. handlepos = handlepos + 0.01
  14. Wend
  15. End