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- ; LoadAnimMesh Example
- ; --------------------
- ; In this example we will demonstrate the use of the LoadAnimMesh command.
- ; Quite simply, we will load an anim mesh from file, animate it, and then view it.
- Graphics3D 640,480
- SetBuffer BackBuffer()
- camera=CreateCamera()
- PositionEntity camera,0,20,-100 ; position camera so that robot will be in view when loaded
- light=CreateLight()
- RotateEntity light,90,0,0
- ; Load anim mesh
- robot=LoadAnimMesh("media/makbot/mak_robotic.3ds")
- ; Animate mesh - this will begin an animation sequence which is updated when UpdateWorld is called
- Animate robot,2
- While Not KeyDown(1)
- UpdateWorld ; Update anim - without this our anim mesh will freeze
- RenderWorld ; Render everything
- Flip ; Show everything
- Wend
- End
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