LoadMD2.bb 460 B

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  1. ; LoadMD2 Example
  2. ; ---------------
  3. Graphics3D 640,480
  4. SetBuffer BackBuffer()
  5. camera=CreateCamera()
  6. light=CreateLight()
  7. RotateEntity light,90,0,0
  8. ; Load md2
  9. gargoyle=LoadMD2( "media/gargoyle/gargoyle.md2" )
  10. ; Load md2 texture
  11. garg_tex=LoadTexture( "media/gargoyle/gargoyle.bmp" )
  12. ; Apply md2 texture to md2
  13. EntityTexture gargoyle,garg_tex
  14. PositionEntity gargoyle,0,-45,100
  15. RotateEntity gargoyle,0,180,0
  16. While Not KeyDown( 1 )
  17. RenderWorld
  18. Flip
  19. Wend
  20. End