| 1234567891011121314151617181920212223242526272829303132333435363738394041 |
- ; MD2Animating Example
- ; --------------------
- Graphics3D 640,480
- SetBuffer BackBuffer()
- camera=CreateCamera()
- light=CreateLight()
- RotateEntity light,90,0,0
- ; Load md2
- gargoyle=LoadMD2( "media/gargoyle/gargoyle.md2")
- ; Load md2 texture
- garg_tex=LoadTexture( "media/gargoyle/gargoyle.bmp" )
- ; Apply md2 texture to md2
- EntityTexture gargoyle,garg_tex
- PositionEntity gargoyle,0,-45,100
- RotateEntity gargoyle,0,180,0
- While Not KeyDown( 1 )
- ; Toggle animation stop/start when spacebar pressed
- If KeyHit( 57 )=True start=1-start : AnimateMD2 gargoyle,start,0.1,32,46
- UpdateWorld
- RenderWorld
- Text 0,0,"Press spacebar to stop/start md2 animation"
- ; Output current md2 animation status to screen
- Text 0,20,"MD2Animating: "+MD2Animating( gargoyle )
- Flip
- Wend
- End
|