blitz-research b0430e9daa Added _release/Samples 12 years ago
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blocks.bmp b0430e9daa Added _release/Samples 12 years ago
flagstn.bmp b0430e9daa Added _release/Samples 12 years ago
level.x b0430e9daa Added _release/Samples 12 years ago
lightmap.bb b0430e9daa Added _release/Samples 12 years ago
lightmap.bmp b0430e9daa Added _release/Samples 12 years ago
lightmap.x b0430e9daa Added _release/Samples 12 years ago
log.txt b0430e9daa Added _release/Samples 12 years ago
readme.txt b0430e9daa Added _release/Samples 12 years ago

readme.txt

=================
Lightmapping demo
=================

by H A L O and BloodLocust

Textures by Ben 'Binary Sun' Gillbanks.

[email protected]
[email protected]
[email protected]

Note that this is a single object. The lightmap object is only used for getting UV coordinates. Lightmaps were made with 3DSMax and Deep Paint. This will work on any level, if the models are done right.