linker.dsp 5.0 KB

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  1. # Microsoft Developer Studio Project File - Name="linker" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=linker - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "linker.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "linker.mak" CFG="linker - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "linker - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "linker - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE "linker - Win32 Blitz3DRelease" (based on "Win32 (x86) Static Library")
  21. !MESSAGE "linker - Win32 Blitz2DRelease" (based on "Win32 (x86) Static Library")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "linker - Win32 Release"
  30. # PROP BASE Use_MFC 0
  31. # PROP BASE Use_Debug_Libraries 0
  32. # PROP BASE Output_Dir "Release"
  33. # PROP BASE Intermediate_Dir "Release"
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 0
  36. # PROP Use_Debug_Libraries 0
  37. # PROP Output_Dir "Release"
  38. # PROP Intermediate_Dir "Release"
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  41. # ADD CPP /nologo /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
  42. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  43. # ADD RSC /l 0x409 /d "NDEBUG"
  44. BSC32=bscmake.exe
  45. # ADD BASE BSC32 /nologo
  46. # ADD BSC32 /nologo
  47. LIB32=link.exe -lib
  48. # ADD BASE LIB32 /nologo
  49. # ADD LIB32 /nologo
  50. !ELSEIF "$(CFG)" == "linker - Win32 Debug"
  51. # PROP BASE Use_MFC 0
  52. # PROP BASE Use_Debug_Libraries 1
  53. # PROP BASE Output_Dir "Debug"
  54. # PROP BASE Intermediate_Dir "Debug"
  55. # PROP BASE Target_Dir ""
  56. # PROP Use_MFC 0
  57. # PROP Use_Debug_Libraries 1
  58. # PROP Output_Dir "Debug"
  59. # PROP Intermediate_Dir "Debug"
  60. # PROP Target_Dir ""
  61. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  62. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  63. # SUBTRACT CPP /Gy
  64. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  65. # ADD RSC /l 0x409 /d "_DEBUG"
  66. BSC32=bscmake.exe
  67. # ADD BASE BSC32 /nologo
  68. # ADD BSC32 /nologo
  69. LIB32=link.exe -lib
  70. # ADD BASE LIB32 /nologo
  71. # ADD LIB32 /nologo
  72. !ELSEIF "$(CFG)" == "linker - Win32 Blitz3DRelease"
  73. # PROP BASE Use_MFC 0
  74. # PROP BASE Use_Debug_Libraries 0
  75. # PROP BASE Output_Dir "linker___Win32_Blitz3DRelease"
  76. # PROP BASE Intermediate_Dir "linker___Win32_Blitz3DRelease"
  77. # PROP BASE Target_Dir ""
  78. # PROP Use_MFC 0
  79. # PROP Use_Debug_Libraries 0
  80. # PROP Output_Dir "linker___Win32_Blitz3DRelease"
  81. # PROP Intermediate_Dir "linker___Win32_Blitz3DRelease"
  82. # PROP Target_Dir ""
  83. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
  84. # ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O1 /D "_LIB" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /FD /c
  85. # SUBTRACT CPP /YX /Yc /Yu
  86. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  87. # ADD RSC /l 0x409 /d "NDEBUG"
  88. BSC32=bscmake.exe
  89. # ADD BASE BSC32 /nologo
  90. # ADD BSC32 /nologo
  91. LIB32=link.exe -lib
  92. # ADD BASE LIB32 /nologo
  93. # ADD LIB32 /nologo
  94. !ELSEIF "$(CFG)" == "linker - Win32 Blitz2DRelease"
  95. # PROP BASE Use_MFC 0
  96. # PROP BASE Use_Debug_Libraries 0
  97. # PROP BASE Output_Dir "linker___Win32_Blitz2DRelease"
  98. # PROP BASE Intermediate_Dir "linker___Win32_Blitz2DRelease"
  99. # PROP BASE Target_Dir ""
  100. # PROP Use_MFC 0
  101. # PROP Use_Debug_Libraries 0
  102. # PROP Output_Dir "linker___Win32_Blitz2DRelease"
  103. # PROP Intermediate_Dir "linker___Win32_Blitz2DRelease"
  104. # PROP Target_Dir ""
  105. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
  106. # ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
  107. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  108. # ADD RSC /l 0x409 /d "NDEBUG"
  109. BSC32=bscmake.exe
  110. # ADD BASE BSC32 /nologo
  111. # ADD BSC32 /nologo
  112. LIB32=link.exe -lib
  113. # ADD BASE LIB32 /nologo
  114. # ADD LIB32 /nologo
  115. !ENDIF
  116. # Begin Target
  117. # Name "linker - Win32 Release"
  118. # Name "linker - Win32 Debug"
  119. # Name "linker - Win32 Blitz3DRelease"
  120. # Name "linker - Win32 Blitz2DRelease"
  121. # Begin Source File
  122. SOURCE=.\image_util.cpp
  123. # End Source File
  124. # Begin Source File
  125. SOURCE=.\image_util.h
  126. # End Source File
  127. # Begin Source File
  128. SOURCE=.\linker.cpp
  129. # End Source File
  130. # Begin Source File
  131. SOURCE=.\linker.h
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=.\std.cpp
  135. !IF "$(CFG)" == "linker - Win32 Release"
  136. # ADD CPP /Yc"std.h"
  137. !ELSEIF "$(CFG)" == "linker - Win32 Debug"
  138. !ELSEIF "$(CFG)" == "linker - Win32 Blitz3DRelease"
  139. # ADD BASE CPP /Yc"std.h"
  140. # ADD CPP /Yc"std.h"
  141. !ELSEIF "$(CFG)" == "linker - Win32 Blitz2DRelease"
  142. # ADD BASE CPP /Yc"std.h"
  143. # ADD CPP /Yc"std.h"
  144. !ENDIF
  145. # End Source File
  146. # Begin Source File
  147. SOURCE=.\std.h
  148. # End Source File
  149. # End Target
  150. # End Project