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- Tempest 1.5
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- Get latest version here: http:\\www.incitti.com\Blitz\
- History:
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- Version 1.5 - July 18
- added 16 more tubes
- tweaked the difficulty and enemy release rates
- changed many of the scaling calcs to TFormSZ()
- Version 1.1 - July 7
- fixed egg that were hatching to act 7 (non-existent case
- - they disappeared)
- changed fuseballs - only kill when off the edge w>1 or w<7
- added Tempest Tubes boards
- Version 1.0 - June 20, 2005
- Completed by Mark Incitti (Mark1nc)
- Version 0.1 -
- Started by David Bird (Birdie) - BlitzMax 1.10 Samples
- Instructions:
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- Run Tempest.exe
- Shoot everything.
- Controls:
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- CTRL - Fire!
- SPACE - Superzapper
- L/R - Move
- ESC - Quit
- T - select tube set (3 sets of 16 tubes)
- Building using BMax:
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- Run boardgen.bmx first - it creates the file boarddata.bmx
- which contains the tube co-ords.
- This file will be included into Tempest.bmx
- Compile Tempest.bmx
- Feel free to modify and tweak - please let me know of any
- cool changes.
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