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- //
- // "$Id: Enumerations.H 7903 2010-11-28 21:06:39Z matt $"
- //
- // Enumerations for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
- /** \file
- * This file contains type definitions and general enumerations.
- */
- #ifndef Fl_Enumerations_H
- #define Fl_Enumerations_H
- # include "Fl_Export.H"
- # include "fl_types.h"
- /** \name Version Numbers
- FLTK defines some constants to help the programmer to
- find out, for which FLTK version a program is compiled.
-
- The following constants are defined:
- */
- /*@{*/
- /**
- * The major release version of this FLTK library.
- \sa FL_VERSION
- */
- #define FL_MAJOR_VERSION 1
- /**
- * The minor release version for this library.
- *
- * FLTK remains mostly source-code compatible between minor version changes.
- */
- #define FL_MINOR_VERSION 3
- /**
- * The patch version for this library.
- *
- * FLTK remains binary compatible between patches.
- */
- #define FL_PATCH_VERSION 0
- /**
- * The FLTK version number as a \em double.
- *
- * This is changed slightly from the beta versions
- * because the old "const double" definition would not allow for conditional
- * compilation...
- *
- * FL_VERSION is a double that describes the major and minor version numbers.
- * Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
- * releases.
- *
- * The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants
- * give the integral values for the major, minor, and patch releases
- * respectively.
- */
- #define FL_VERSION ((double)FL_MAJOR_VERSION + \
- (double)FL_MINOR_VERSION * 0.01 + \
- (double)FL_PATCH_VERSION * 0.0001)
- /*@}*/ // group: Version Numbers
- /**
- * Every time a user moves the mouse pointer, clicks a button,
- * or presses a key, an event is generated and sent to your
- * application. Events can also come from other programs like the
- * window manager.
- *
- * Events are identified by the integer argument passed to the
- * Fl_Widget::handle() virtual method. Other information about the
- * most recent event is stored in static locations and acquired by
- * calling the Fl::event_*() methods. This static information remains
- * valid until the next event is read from the window system, so it
- * is ok to look at it outside of the handle() method.
- *
- * \sa Fl::event_text(), Fl::event_key(), class Fl::
- */
- enum Fl_Event { // events
- /** No event. */
- FL_NO_EVENT = 0,
- /** A mouse button has gone down with the mouse pointing at this
- * widget. You can find out what button by calling Fl::event_button().
- * You find out the mouse position by calling Fl::event_x() and
- * Fl::event_y().
- *
- * A widget indicates that it "wants" the mouse click by returning non-zero
- * from its Fl_Widget::handle() method. It will then become the
- * Fl::pushed() widget and will get FL_DRAG and the matching FL_RELEASE events.
- * If Fl_Widget::handle() returns zero then FLTK will try sending the FL_PUSH
- * to another widget.
- */
- FL_PUSH = 1,
- /** A mouse button has been released. You can find out what button by
- * calling Fl::event_button().
- *
- * In order to receive the FL_RELEASE event, the widget must return
- * non-zero when handling FL_PUSH.
- */
- FL_RELEASE = 2,
- /** The mouse has been moved to point at this widget. This can
- * be used for highlighting feedback. If a widget wants to
- * highlight or otherwise track the mouse, it indicates this by
- * returning non-zero from its handle() method. It then
- * becomes the Fl::belowmouse() widget and will receive
- * FL_MOVE and FL_LEAVE events.
- */
- FL_ENTER = 3,
- /** The mouse has moved out of the widget.
- * In order to receive the FL_LEAVE event, the widget must
- * return non-zero when handling FL_ENTER.
- */
- FL_LEAVE = 4,
- /** The mouse has moved with a button held down. The current button state
- * is in Fl::event_state(). The mouse position is in Fl::event_x() and
- * Fl::event_y().
- *
- * In order to receive FL_DRAG events, the widget must return non-zero
- * when handling FL_PUSH.
- */
- FL_DRAG = 5,
- /** This indicates an <I>attempt</I> to give a widget the keyboard focus.
- *
- * If a widget wants the focus, it should change itself to display the
- * fact that it has the focus, and return non-zero from its handle() method.
- * It then becomes the Fl::focus() widget and gets FL_KEYDOWN, FL_KEYUP,
- * and FL_UNFOCUS events.
- *
- * The focus will change either because the window manager changed which
- * window gets the focus, or because the user tried to navigate using tab,
- * arrows, or other keys. You can check Fl::event_key() to figure out why
- * it moved. For navigation it will be the key pressed and interaction
- * with the window manager it will be zero.
- */
- FL_FOCUS = 6,
-
- /** This event is sent to the previous Fl::focus() widget when another
- * widget gets the focus or the window loses focus.
- */
- FL_UNFOCUS = 7,
- /** A key was pressed or released. The key can be found in Fl::event_key().
- * The text that the key should insert can be found with Fl::event_text()
- * and its length is in Fl::event_length(). If you use the key handle()
- * should return 1. If you return zero then FLTK assumes you ignored the
- * key and will then attempt to send it to a parent widget. If none of
- * them want it, it will change the event into a FL_SHORTCUT event.
- *
- * To receive FL_KEYBOARD events you must also respond to the FL_FOCUS
- * and FL_UNFOCUS events.
- *
- * If you are writing a text-editing widget you may also want to call
- * the Fl::compose() function to translate individual keystrokes into
- * foreign characters.
- *
- * FL_KEYUP events are sent to the widget that currently has focus. This
- * is not necessarily the same widget that received the corresponding
- * FL_KEYDOWN event because focus may have changed between events.
- */
- FL_KEYDOWN = 8,
- /** Equvalent to FL_KEYDOWN.
- * \see FL_KEYDOWN
- */
- FL_KEYBOARD = 8,
-
- /** Key release event.
- * \see FL_KEYDOWN
- */
- FL_KEYUP = 9,
- /** The user clicked the close button of a window.
- * This event is used internally only to trigger the callback of
- * Fl_Window derived classed. The default callback closes the
- * window calling Fl_Window::hide().
- */
- FL_CLOSE = 10,
- /** The mouse has moved without any mouse buttons held down.
- * This event is sent to the Fl::belowmouse() widget.
- *
- * In order to receive FL_MOVE events, the widget must return
- * non-zero when handling FL_ENTER.
- */
- FL_MOVE = 11,
- /** If the Fl::focus() widget is zero or ignores an FL_KEYBOARD
- * event then FLTK tries sending this event to every widget it
- * can, until one of them returns non-zero. FL_SHORTCUT is first
- * sent to the Fl::belowmouse() widget, then its parents and siblings,
- * and eventually to every widget in the window, trying to find an
- * object that returns non-zero. FLTK tries really hard to not to ignore
- * any keystrokes!
- *
- * You can also make "global" shortcuts by using Fl::add_handler(). A
- * global shortcut will work no matter what windows are displayed or
- * which one has the focus.
- */
- FL_SHORTCUT = 12,
- /** This widget is no longer active, due to Fl_Widget::deactivate()
- * being called on it or one of its parents. Fl_Widget::active() may
- * still be true after this, the widget is only active if Fl_Widget::active()
- * is true on it and all its parents (use Fl_Widget::active_r() to check this).
- */
- FL_DEACTIVATE = 13,
- /** This widget is now active, due to Fl_Widget::activate() being
- * called on it or one of its parents.
- */
- FL_ACTIVATE = 14,
- /** This widget is no longer visible, due to Fl_Widget::hide() being
- * called on it or one of its parents, or due to a parent window being
- * minimized. Fl_Widget::visible() may still be true after this, but the
- * widget is visible only if visible() is true for it and all its
- * parents (use Fl_Widget::visible_r() to check this).
- */
- FL_HIDE = 15,
- /** This widget is visible again, due to Fl_Widget::show() being called on
- * it or one of its parents, or due to a parent window being restored.
- * Child Fl_Windows respond to this by actually creating the window if not
- * done already, so if you subclass a window, be sure to pass FL_SHOW
- * to the base class Fl_Widget::handle() method!
- */
- FL_SHOW = 16,
- /** You should get this event some time after you call Fl::paste().
- * The contents of Fl::event_text() is the text to insert and the number
- * of characters is in Fl::event_length().
- */
- FL_PASTE = 17,
- /** The Fl::selection_owner() will get this event before the selection is
- * moved to another widget. This indicates that some other widget or program
- * has claimed the selection. Motif programs used this to clear the selection
- * indication. Most modern programs ignore this.
- */
- FL_SELECTIONCLEAR = 18,
- /** The user has moved the mouse wheel. The Fl::event_dx() and Fl::event_dy()
- * methods can be used to find the amount to scroll horizontally and vertically.
- */
- FL_MOUSEWHEEL = 19,
- /** The mouse has been moved to point at this widget. A widget that is
- * interested in receiving drag'n'drop data must return 1 to receive
- * FL_DND_DRAG, FL_DND_LEAVE and FL_DND_RELEASE events.
- */
- FL_DND_ENTER = 20,
- /** The mouse has been moved inside a widget while dragging data. A
- * widget that is interested in receiving drag'n'drop data should
- * indicate the possible drop position.
- */
- FL_DND_DRAG = 21,
- /** The mouse has moved out of the widget.
- */
- FL_DND_LEAVE = 22,
- /** The user has released the mouse button dropping data into the widget.
- * If the widget returns 1, it will receive the data in the immediately
- * following FL_PASTE event.
- */
- FL_DND_RELEASE = 23
- };
- /** \name When Conditions */
- /*@{*/
- /** These constants determine when a callback is performed.
- *
- * \sa Fl_Widget::when();
- * \todo doxygen comments for values are incomplete and maybe wrong or unclear
- */
- enum Fl_When { // Fl_Widget::when():
- FL_WHEN_NEVER = 0, ///< Never call the callback
- FL_WHEN_CHANGED = 1, ///< Do the callback only when the widget value changes
- FL_WHEN_NOT_CHANGED = 2, ///< Do the callback whenever the user interacts with the widget
- FL_WHEN_RELEASE = 4, ///< Do the callback when the button or key is released and the value changes
- FL_WHEN_RELEASE_ALWAYS= 6, ///< Do the callback when the button or key is released, even if the value doesn't change
- FL_WHEN_ENTER_KEY = 8, ///< Do the callback when the user presses the ENTER key and the value changes
- FL_WHEN_ENTER_KEY_ALWAYS=10, ///< Do the callback when the user presses the ENTER key, even if the value doesn't change
- FL_WHEN_ENTER_KEY_CHANGED=11 ///< ?
- };
- /*@}*/ // group: When Conditions
- /** \name Mouse and Keyboard Events
- This and the following constants define the non-ASCII keys on the
- keyboard for FL_KEYBOARD and FL_SHORTCUT events.
- \todo FL_Button and FL_key... constants could be structured better
- (use an enum or some doxygen grouping ?)
-
- \sa Fl::event_key() and Fl::get_key(int) (use ascii letters for all other keys):
- */
- /*@{*/
- // FIXME: These codes collide with valid Unicode keys
- #define FL_Button 0xfee8 ///< A mouse button; use Fl_Button + n for mouse button n.
- #define FL_BackSpace 0xff08 ///< The backspace key.
- #define FL_Tab 0xff09 ///< The tab key.
- #define FL_Enter 0xff0d ///< The enter key.
- #define FL_Pause 0xff13 ///< The pause key.
- #define FL_Scroll_Lock 0xff14 ///< The scroll lock key.
- #define FL_Escape 0xff1b ///< The escape key.
- #define FL_Home 0xff50 ///< The home key.
- #define FL_Left 0xff51 ///< The left arrow key.
- #define FL_Up 0xff52 ///< The up arrow key.
- #define FL_Right 0xff53 ///< The right arrow key.
- #define FL_Down 0xff54 ///< The down arrow key.
- #define FL_Page_Up 0xff55 ///< The page-up key.
- #define FL_Page_Down 0xff56 ///< The page-down key.
- #define FL_End 0xff57 ///< The end key.
- #define FL_Print 0xff61 ///< The print (or print-screen) key.
- #define FL_Insert 0xff63 ///< The insert key.
- #define FL_Menu 0xff67 ///< The menu key.
- #define FL_Help 0xff68 ///< The 'help' key on Mac keyboards
- #define FL_Num_Lock 0xff7f ///< The num lock key.
- #define FL_KP 0xff80 ///< One of the keypad numbers; use FL_KP + n for number n.
- #define FL_KP_Enter 0xff8d ///< The enter key on the keypad, same as Fl_KP+'\\r'.
- #define FL_KP_Last 0xffbd ///< The last keypad key; use to range-check keypad.
- #define FL_F 0xffbd ///< One of the function keys; use FL_F + n for function key n.
- #define FL_F_Last 0xffe0 ///< The last function key; use to range-check function keys.
- #define FL_Shift_L 0xffe1 ///< The lefthand shift key.
- #define FL_Shift_R 0xffe2 ///< The righthand shift key.
- #define FL_Control_L 0xffe3 ///< The lefthand control key.
- #define FL_Control_R 0xffe4 ///< The righthand control key.
- #define FL_Caps_Lock 0xffe5 ///< The caps lock key.
- #define FL_Meta_L 0xffe7 ///< The left meta/Windows key.
- #define FL_Meta_R 0xffe8 ///< The right meta/Windows key.
- #define FL_Alt_L 0xffe9 ///< The left alt key.
- #define FL_Alt_R 0xffea ///< The right alt key.
- #define FL_Delete 0xffff ///< The delete key.
- /*@}*/ // group: Mouse and Keyboard Events
- /** \name Mouse Buttons
- These constants define the button numbers for FL_PUSH and FL_RELEASE events.
-
- \sa Fl::event_button()
- */
- /*@{*/
- #define FL_LEFT_MOUSE 1 ///< The left mouse button
- #define FL_MIDDLE_MOUSE 2 ///< The middle mouse button
- #define FL_RIGHT_MOUSE 3 ///< The right mouse button
- /*@}*/ // group: Mouse Buttons
- /** \name Event States
- The following constants define bits in the Fl::event_state() value.
- */
- /*@{*/ // group: Event States
- // FIXME: it would be nice to have the modifiers in the upper 8 bit so that
- // a unicode ke (24bit) can be sent as an unsigned with the modifiers.
- #define FL_SHIFT 0x00010000 ///< One of the shift keys is down
- #define FL_CAPS_LOCK 0x00020000 ///< The caps lock is on
- #define FL_CTRL 0x00040000 ///< One of the ctrl keys is down
- #define FL_ALT 0x00080000 ///< One of the alt keys is down
- #define FL_NUM_LOCK 0x00100000 ///< The num lock is on
- // most X servers do this?
- #define FL_META 0x00400000 ///< One of the meta/Windows keys is down
- // correct for XFree86
- #define FL_SCROLL_LOCK 0x00800000 ///< The scroll lock is on
- // correct for XFree86
- #define FL_BUTTON1 0x01000000 ///< Mouse button 1 is pushed
- #define FL_BUTTON2 0x02000000 ///< Mouse button 2 is pushed
- #define FL_BUTTON3 0x04000000 ///< Mouse button 3 is pushed
- #define FL_BUTTONS 0x7f000000 ///< Any mouse button is pushed
- #define FL_BUTTON(n) (0x00800000<<(n)) ///< Mouse button n (n > 0) is pushed
- #define FL_KEY_MASK 0x0000ffff ///< All keys are 16 bit for now
- // FIXME: Unicode needs 24 bits!
- #ifdef __APPLE__
- # define FL_COMMAND FL_META ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
- # define FL_CONTROL FL_CTRL ///< An alias for FL_META on WIN32 and X11, or FL_META on MacOS X
- #else
- # define FL_COMMAND FL_CTRL ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
- # define FL_CONTROL FL_META ///< An alias for FL_META on WIN32 and X11, or FL_META on MacOS X
- #endif // __APPLE__
- /*@}*/ // group: Event States
- /** \name Box Types
- \brief FLTK standard box types
-
- This enum defines the standard box types included with FLTK.
-
- FL_NO_BOX means nothing is drawn at all, so whatever is already
- on the screen remains. The FL_..._FRAME types only draw their edges,
- leaving the interior unchanged. The blue color in Figure 1
- is the area that is not drawn by the frame types.
-
- \image html boxtypes.gif "Figure 1: FLTK standard box types"
- \image latex boxtypes.eps "FLTK standard box types" width=10cm
- \todo Description of boxtypes is incomplete.
- See below for the defined enum Fl_Boxtype.
- \see src/Fl_get_system_colors.cxx
- */
- /*@{*/
- enum Fl_Boxtype { // boxtypes (if you change these you must fix fl_boxtype.C):
- FL_NO_BOX = 0, ///< nothing is drawn at all, this box is invisible
- FL_FLAT_BOX, ///< a flat box
- FL_UP_BOX, ///< see figure 1
- FL_DOWN_BOX, ///< see figure 1
- FL_UP_FRAME, ///< see figure 1
- FL_DOWN_FRAME, ///< see figure 1
- FL_THIN_UP_BOX, ///< see figure 1
- FL_THIN_DOWN_BOX, ///< see figure 1
- FL_THIN_UP_FRAME, ///< see figure 1
- FL_THIN_DOWN_FRAME, ///< see figure 1
- FL_ENGRAVED_BOX, ///< see figure 1
- FL_EMBOSSED_BOX, ///< see figure 1
- FL_ENGRAVED_FRAME, ///< see figure 1
- FL_EMBOSSED_FRAME, ///< see figure 1
- FL_BORDER_BOX, ///< see figure 1
- _FL_SHADOW_BOX, ///< see figure 1
- FL_BORDER_FRAME, ///< see figure 1
- _FL_SHADOW_FRAME, ///< see figure 1
- _FL_ROUNDED_BOX, ///< see figure 1
- _FL_RSHADOW_BOX, ///< see figure 1
- _FL_ROUNDED_FRAME, ///< see figure 1
- _FL_RFLAT_BOX, ///< see figure 1
- _FL_ROUND_UP_BOX, ///< see figure 1
- _FL_ROUND_DOWN_BOX, ///< see figure 1
- _FL_DIAMOND_UP_BOX, ///< see figure 1
- _FL_DIAMOND_DOWN_BOX, ///< see figure 1
- _FL_OVAL_BOX, ///< see figure 1
- _FL_OSHADOW_BOX, ///< see figure 1
- _FL_OVAL_FRAME, ///< see figure 1
- _FL_OFLAT_BOX, ///< see figure 1
- _FL_PLASTIC_UP_BOX, ///< plastic version of FL_UP_BOX
- _FL_PLASTIC_DOWN_BOX, ///< plastic version of FL_DOWN_BOX
- _FL_PLASTIC_UP_FRAME, ///< plastic version of FL_UP_FRAME
- _FL_PLASTIC_DOWN_FRAME, ///< plastic version of FL_DOWN_FRAME
- _FL_PLASTIC_THIN_UP_BOX, ///< plastic version of FL_THIN_UP_BOX
- _FL_PLASTIC_THIN_DOWN_BOX, ///< plastic version of FL_THIN_DOWN_BOX
- _FL_PLASTIC_ROUND_UP_BOX, ///< plastic version of FL_ROUND_UP_BOX
- _FL_PLASTIC_ROUND_DOWN_BOX, ///< plastic version of FL_ROUND_DOWN_BOX
- _FL_GTK_UP_BOX, ///< gtk+ version of FL_UP_BOX
- _FL_GTK_DOWN_BOX, ///< gtk+ version of FL_DOWN_BOX
- _FL_GTK_UP_FRAME, ///< gtk+ version of FL_UP_FRAME
- _FL_GTK_DOWN_FRAME, ///< gtk+ version of FL_DOWN_RAME
- _FL_GTK_THIN_UP_BOX, ///< gtk+ version of FL_THIN_UP_BOX
- _FL_GTK_THIN_DOWN_BOX, ///< gtk+ version of FL_THIN_DOWN_BOX
- _FL_GTK_THIN_UP_FRAME, ///< gtk+ version of FL_UP_FRAME
- _FL_GTK_THIN_DOWN_FRAME, ///< gtk+ version of FL_THIN_DOWN_FRAME
- _FL_GTK_ROUND_UP_BOX, ///< gtk+ version of FL_ROUND_UP_BOX
- _FL_GTK_ROUND_DOWN_BOX, ///< gtk+ version of FL_ROUND_DOWN_BOX
- FL_FREE_BOXTYPE ///< the first free box type for creation of new box types
- };
- extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX();
- #define FL_ROUND_UP_BOX fl_define_FL_ROUND_UP_BOX()
- #define FL_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_ROUND_UP_BOX()+1)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_SHADOW_BOX();
- #define FL_SHADOW_BOX fl_define_FL_SHADOW_BOX()
- #define FL_SHADOW_FRAME (Fl_Boxtype)(fl_define_FL_SHADOW_BOX()+2)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUNDED_BOX();
- #define FL_ROUNDED_BOX fl_define_FL_ROUNDED_BOX()
- #define FL_ROUNDED_FRAME (Fl_Boxtype)(fl_define_FL_ROUNDED_BOX()+2)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_RFLAT_BOX();
- #define FL_RFLAT_BOX fl_define_FL_RFLAT_BOX()
- extern FL_EXPORT Fl_Boxtype fl_define_FL_RSHADOW_BOX();
- #define FL_RSHADOW_BOX fl_define_FL_RSHADOW_BOX()
- extern FL_EXPORT Fl_Boxtype fl_define_FL_DIAMOND_BOX();
- #define FL_DIAMOND_UP_BOX fl_define_FL_DIAMOND_BOX()
- #define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_DIAMOND_BOX()+1)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_OVAL_BOX();
- #define FL_OVAL_BOX fl_define_FL_OVAL_BOX()
- #define FL_OSHADOW_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+1)
- #define FL_OVAL_FRAME (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+2)
- #define FL_OFLAT_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+3)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX();
- #define FL_PLASTIC_UP_BOX fl_define_FL_PLASTIC_UP_BOX()
- #define FL_PLASTIC_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+1)
- #define FL_PLASTIC_UP_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+2)
- #define FL_PLASTIC_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+3)
- #define FL_PLASTIC_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+4)
- #define FL_PLASTIC_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+5)
- #define FL_PLASTIC_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+6)
- #define FL_PLASTIC_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+7)
- extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX();
- #define FL_GTK_UP_BOX fl_define_FL_GTK_UP_BOX()
- #define FL_GTK_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+1)
- #define FL_GTK_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+2)
- #define FL_GTK_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+3)
- #define FL_GTK_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+4)
- #define FL_GTK_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+5)
- #define FL_GTK_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+6)
- #define FL_GTK_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+7)
- #define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+8)
- #define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+9)
- // conversions of box types to other boxtypes:
- /**
- Get the filled version of a frame.
- If no filled version of a given frame exists, the behavior of this function
- is undefined and some random box or frame is returned,
- */
- inline Fl_Boxtype fl_box(Fl_Boxtype b) {
- return (Fl_Boxtype)((b<FL_UP_BOX||b%4>1)?b:(b-2));
- }
- /**
- Get the "pressed" or "down" version of a box.
- If no "down" version of a given box exists, the behavior of this function
- is undefined and some random box or frame is returned,
- */
- inline Fl_Boxtype fl_down(Fl_Boxtype b) {
- return (Fl_Boxtype)((b<FL_UP_BOX)?b:(b|1));
- }
- /**
- Get the unfilled, frame only version of a box.
- If no frame version of a given box exists, the behavior of this function
- is undefined and some random box or frame is returned,
- */
- inline Fl_Boxtype fl_frame(Fl_Boxtype b) {
- return (Fl_Boxtype)((b%4<2)?b:(b+2));
- }
- // back-compatibility box types:
- #define FL_FRAME FL_ENGRAVED_FRAME
- #define FL_FRAME_BOX FL_ENGRAVED_BOX
- #define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX
- #define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX
- /*@}*/ // group: Box Types
- /**
- The labeltype() method sets the type of the label.
-
- The following standard label types are included:
-
- \todo The doxygen comments are incomplete, and some labeltypes
- are starting with an underscore. Also, there are three
- external functions undocumented (yet):
- - fl_define_FL_SHADOW_LABEL()
- - fl_define_FL_ENGRAVED_LABEL()
- - fl_define_FL_EMBOSSED_LABEL()
- */
- enum Fl_Labeltype { // labeltypes:
- FL_NORMAL_LABEL = 0, ///< draws the text (0)
- FL_NO_LABEL, ///< does nothing
- _FL_SHADOW_LABEL, ///< draws a drop shadow under the text
- _FL_ENGRAVED_LABEL, ///< draws edges as though the text is engraved
- _FL_EMBOSSED_LABEL, ///< draws edges as thought the text is raised
- _FL_MULTI_LABEL, ///< ?
- _FL_ICON_LABEL, ///< draws the icon associated with the text
- _FL_IMAGE_LABEL, ///< ?
- FL_FREE_LABELTYPE ///< first free labeltype to use for creating own labeltypes
- };
- /**
- Sets the current label type end return its corresponding Fl_Labeltype value.
- @{
- */
- #define FL_SYMBOL_LABEL FL_NORMAL_LABEL
- extern Fl_Labeltype FL_EXPORT fl_define_FL_SHADOW_LABEL();
- #define FL_SHADOW_LABEL fl_define_FL_SHADOW_LABEL()
- extern Fl_Labeltype FL_EXPORT fl_define_FL_ENGRAVED_LABEL();
- #define FL_ENGRAVED_LABEL fl_define_FL_ENGRAVED_LABEL()
- extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
- #define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL()
- /** @} */
- /** \name Alignment Flags */
- /*@{*/
- /** Flags to control the label alignment.
- * This controls how the label is displayed next to or inside the widget.
- * The default value is FL_ALIGN_CENTER for most widgets, which centers the label
- * inside the widget.
- *
- * Flags can be or'd to achieve a combination of alignments.
- *
- * Outside alignments:
- * \code
- * TOP_LEFT TOP TOP_RIGHT
- * LEFT_TOP+---------------------------------+RIGHT_TOP
- * | |
- * LEFT| |RIGHT
- * | |
- * LEFT_BOTTOM+---------------------------------+RIGHT_BOTTOM
- * BOTTOM_RIGHT BOTTOM BOTTOM_LEFT
- *
- * Inside alignments:
- * \code
- * +---------------------------------+
- * |TOP_LEFT TOP TOP_RIGHT|
- * | |
- * |LEFT RIGHT|
- * | |
- * |BOTTOM_RIGHT BOTTOM BOTTOM_LEFT|
- * +---------------------------------+
- * \endcode
- * \see #FL_ALIGN_CENTER, etc.
- */
- typedef unsigned Fl_Align;
- /** Align the label horizontally in the middle. */
- const Fl_Align FL_ALIGN_CENTER = (Fl_Align)0;
- /** Align the label at the top of the widget. Inside labels appear below the top,
- * outside labels are drawn on top of the widget. */
- const Fl_Align FL_ALIGN_TOP = (Fl_Align)1;
- /** Align the label at the bottom of the widget. */
- const Fl_Align FL_ALIGN_BOTTOM = (Fl_Align)2;
- /** Align the label at the left of the widget. Inside labels appear left-justified
- * starting at the left side of the widget, outside labels are right-justified and
- * drawn to the left of the widget. */
- const Fl_Align FL_ALIGN_LEFT = (Fl_Align)4;
- /** Align the label to the right of the widget. */
- const Fl_Align FL_ALIGN_RIGHT = (Fl_Align)8;
- /** Draw the label inside of the widget. */
- const Fl_Align FL_ALIGN_INSIDE = (Fl_Align)16;
- /** If the label contains an image, draw the text on top of the image. */
- const Fl_Align FL_ALIGN_TEXT_OVER_IMAGE = (Fl_Align)0x0020;
- /** If the label contains an image, draw the text below the image. */
- const Fl_Align FL_ALIGN_IMAGE_OVER_TEXT = (Fl_Align)0x0000;
- /** All parts of the label that are lager than the widget will not be drawn . */
- const Fl_Align FL_ALIGN_CLIP = (Fl_Align)64;
- /** Wrap text that does not fit the width of the widget. */
- const Fl_Align FL_ALIGN_WRAP = (Fl_Align)128;
- /** If the label contains an image, draw the text to the right of the image. */
- const Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = (Fl_Align)0x0100;
- /** If the label contains an image, draw the text to the left of the image. */
- const Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = (Fl_Align)0x0120;
- /** If the label contains an image, draw the image or deimage in the backgroup. */
- const Fl_Align FL_ALIGN_IMAGE_BACKDROP = (Fl_Align)0x0200;
- const Fl_Align FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT;
- const Fl_Align FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT;
- const Fl_Align FL_ALIGN_BOTTOM_LEFT = FL_ALIGN_BOTTOM | FL_ALIGN_LEFT;
- const Fl_Align FL_ALIGN_BOTTOM_RIGHT = FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT;
- const Fl_Align FL_ALIGN_LEFT_TOP = 0x0007; // magic value
- const Fl_Align FL_ALIGN_RIGHT_TOP = 0x000b; // magic value
- const Fl_Align FL_ALIGN_LEFT_BOTTOM = 0x000d; // magic value
- const Fl_Align FL_ALIGN_RIGHT_BOTTOM = 0x000e; // magic value
- const Fl_Align FL_ALIGN_NOWRAP = (Fl_Align)0; // for back compatability
- const Fl_Align FL_ALIGN_POSITION_MASK = 0x000f; // left, right, top, bottom
- const Fl_Align FL_ALIGN_IMAGE_MASK = 0x0320; // l/r, t/b, backdrop
- /*@}*/
- /** \name Font Numbers */
- /*@{*/
- /** A font number is an index into the internal font table.
- The following constants define the standard FLTK fonts:
- */
- typedef int Fl_Font;
- // standard fonts
- const Fl_Font FL_HELVETICA = 0; ///< Helvetica (or Arial) normal (0)
- const Fl_Font FL_HELVETICA_BOLD = 1; ///< Helvetica (or Arial) bold
- const Fl_Font FL_HELVETICA_ITALIC = 2; ///< Helvetica (or Arial) oblique
- const Fl_Font FL_HELVETICA_BOLD_ITALIC = 3; ///< Helvetica (or Arial) bold-oblique
- const Fl_Font FL_COURIER = 4; ///< Courier normal
- const Fl_Font FL_COURIER_BOLD = 5; ///< Courier bold
- const Fl_Font FL_COURIER_ITALIC = 6; ///< Courier italic
- const Fl_Font FL_COURIER_BOLD_ITALIC = 7; ///< Courier bold-italic
- const Fl_Font FL_TIMES = 8; ///< Times roman
- const Fl_Font FL_TIMES_BOLD = 9; ///< Times roman bold
- const Fl_Font FL_TIMES_ITALIC = 10; ///< Times roman italic
- const Fl_Font FL_TIMES_BOLD_ITALIC = 11; ///< Times roman bold-italic
- const Fl_Font FL_SYMBOL = 12; ///< Standard symbol font
- const Fl_Font FL_SCREEN = 13; ///< Default monospaced screen font
- const Fl_Font FL_SCREEN_BOLD = 14; ///< Default monospaced bold screen font
- const Fl_Font FL_ZAPF_DINGBATS = 15; ///< Zapf-dingbats font
- const Fl_Font FL_FREE_FONT = 16; ///< first one to allocate
- const Fl_Font FL_BOLD = 1; ///< add this to helvetica, courier, or times
- const Fl_Font FL_ITALIC = 2; ///< add this to helvetica, courier, or times
- const Fl_Font FL_BOLD_ITALIC = 3; ///< add this to helvetica, courier, or times
- /*@}*/
- /** Size of a font in pixels.
- * This is the approximate height of a font in pixels.
- */
- typedef int Fl_Fontsize;
- extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size
- /** \name Colors */
- /*@{*/
- /** The Fl_Color type holds an FLTK color value.
- Colors are either 8-bit indexes into a virtual colormap
- or 24-bit RGB color values.
-
- Color indices occupy the lower 8 bits of the value, while
- RGB colors occupy the upper 24 bits, for a byte organization of RGBI.
-
- <pre>
- Fl_Color => 0xrrggbbii
- | | | |
- | | | +--- index between 0 and 255
- | | +----- blue color component (8 bit)
- | +------- green component (8 bit)
- +--------- red component (8 bit)
- </pre>
-
- A color can have either an index or an rgb value. Colors with rgb set
- and an index >0 are reserved for special use.
-
- */
- typedef unsigned int Fl_Color;
- // Standard colors. These are used as default colors in widgets and altered as necessary
- const Fl_Color FL_FOREGROUND_COLOR = 0; ///< the default foreground color (0) used for labels and text
- const Fl_Color FL_BACKGROUND2_COLOR = 7; ///< the default background color for text, list, and valuator widgets
- const Fl_Color FL_INACTIVE_COLOR = 8; ///< the inactive foreground color
- const Fl_Color FL_SELECTION_COLOR = 15; ///< the default selection/highlight color
- // boxtypes generally limit themselves to these colors so
- // the whole ramp is not allocated:
- const Fl_Color FL_GRAY0 = 32; // 'A'
- const Fl_Color FL_DARK3 = 39; // 'H'
- const Fl_Color FL_DARK2 = 45; // 'N'
- const Fl_Color FL_DARK1 = 47; // 'P'
- const Fl_Color FL_BACKGROUND_COLOR = 49; // 'R' default background color
- const Fl_Color FL_LIGHT1 = 50; // 'S'
- const Fl_Color FL_LIGHT2 = 52; // 'U'
- const Fl_Color FL_LIGHT3 = 54; // 'W'
- // FLTK provides a 5x8x5 color cube that is used with colormap visuals
- const Fl_Color FL_BLACK = 56;
- const Fl_Color FL_RED = 88;
- const Fl_Color FL_GREEN = 63;
- const Fl_Color FL_YELLOW = 95;
- const Fl_Color FL_BLUE = 216;
- const Fl_Color FL_MAGENTA = 248;
- const Fl_Color FL_CYAN = 223;
- const Fl_Color FL_DARK_RED = 72;
- const Fl_Color FL_DARK_GREEN = 60;
- const Fl_Color FL_DARK_YELLOW = 76;
- const Fl_Color FL_DARK_BLUE = 136;
- const Fl_Color FL_DARK_MAGENTA = 152;
- const Fl_Color FL_DARK_CYAN = 140;
- const Fl_Color FL_WHITE = 255;
- #define FL_FREE_COLOR (Fl_Color)16
- #define FL_NUM_FREE_COLOR 16
- #define FL_GRAY_RAMP (Fl_Color)32
- #define FL_NUM_GRAY 24
- #define FL_GRAY FL_BACKGROUND_COLOR
- #define FL_COLOR_CUBE (Fl_Color)56
- #define FL_NUM_RED 5
- #define FL_NUM_GREEN 8
- #define FL_NUM_BLUE 5
- FL_EXPORT Fl_Color fl_inactive(Fl_Color c);
- FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg);
- FL_EXPORT Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight);
- inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .67f); }
- inline Fl_Color fl_darker(Fl_Color c) { return fl_color_average(c, FL_BLACK, .67f); }
- /** return 24-bit color value closest to \p r, \p g, \p b. */
- inline Fl_Color fl_rgb_color(uchar r, uchar g, uchar b) {
- if (!r && !g && !b) return FL_BLACK;
- else return (Fl_Color)(((((r << 8) | g) << 8) | b) << 8);
- }
- /** return 24-bit color value closest to \p grayscale */
- inline Fl_Color fl_rgb_color(uchar g) {
- if (!g) return FL_BLACK;
- else return (Fl_Color)(((((g << 8) | g) << 8) | g) << 8);
- }
- inline Fl_Color fl_gray_ramp(int i) {return (Fl_Color)(i+FL_GRAY_RAMP);}
- inline Fl_Color fl_color_cube(int r, int g, int b) {
- return (Fl_Color)((b*FL_NUM_RED + r) * FL_NUM_GREEN + g + FL_COLOR_CUBE);}
- //*@}*/ // group: Colors
- /** \name Cursors
- The following constants define the mouse cursors that are available in FLTK.
-
- The double-headed arrows are bitmaps provided by FLTK on X, the others
- are provided by system-defined cursors.
-
- \todo enum Fl_Cursor needs some more comments for values
- (and maybe an image), see Fl/Enumerations.H
- */
- enum Fl_Cursor { // standard cursors
- FL_CURSOR_DEFAULT = 0,
- FL_CURSOR_ARROW = 35,
- FL_CURSOR_CROSS = 66,
- FL_CURSOR_WAIT = 76,
- FL_CURSOR_INSERT = 77,
- FL_CURSOR_HAND = 31,
- FL_CURSOR_HELP = 47,
- FL_CURSOR_MOVE = 27,
- // fltk provides bitmaps for these:
- FL_CURSOR_NS = 78,
- FL_CURSOR_WE = 79,
- FL_CURSOR_NWSE = 80,
- FL_CURSOR_NESW = 81,
- FL_CURSOR_NONE = 255,
- // for back compatability (non MSWindows ones):
- FL_CURSOR_N = 70,
- FL_CURSOR_NE = 69,
- FL_CURSOR_E = 49,
- FL_CURSOR_SE = 8,
- FL_CURSOR_S = 9,
- FL_CURSOR_SW = 7,
- FL_CURSOR_W = 36,
- FL_CURSOR_NW = 68
- //FL_CURSOR_NS = 22,
- //FL_CURSOR_WE = 55,
- };
- enum { // values for "when" passed to Fl::add_fd()
- FL_READ = 1,
- FL_WRITE = 4,
- FL_EXCEPT = 8
- };
- enum Fl_Mode { // visual types and Fl_Gl_Window::mode() (values match Glut)
- FL_RGB = 0,
- FL_INDEX = 1,
- FL_SINGLE = 0,
- FL_DOUBLE = 2,
- FL_ACCUM = 4,
- FL_ALPHA = 8,
- FL_DEPTH = 16,
- FL_STENCIL = 32,
- FL_RGB8 = 64,
- FL_MULTISAMPLE= 128,
- FL_STEREO = 256,
- FL_FAKE_SINGLE = 512 // Fake single buffered windows using double-buffer
- };
- // image alpha blending
- #define FL_IMAGE_WITH_ALPHA 0x40000000
- // damage masks
- enum Fl_Damage {
- FL_DAMAGE_CHILD = 0x01,
- FL_DAMAGE_EXPOSE = 0x02,
- FL_DAMAGE_SCROLL = 0x04,
- FL_DAMAGE_OVERLAY = 0x08,
- FL_DAMAGE_USER1 = 0x10,
- FL_DAMAGE_USER2 = 0x20,
- FL_DAMAGE_ALL = 0x80
- };
- // FLTK 1.0.x compatibility definitions...
- # ifdef FLTK_1_0_COMPAT
- # define contrast fl_contrast
- # define down fl_down
- # define frame fl_frame
- # define inactive fl_inactive
- # endif // FLTK_1_0_COMPAT
- #endif
- //
- // End of "$Id: Enumerations.H 7903 2010-11-28 21:06:39Z matt $".
- //
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