blitz-research f3f749af43 Added samples. 12 years ago
..
sfx f3f749af43 Added samples. 12 years ago
Readme.txt f3f749af43 Added samples. 12 years ago
boarddata.bmx f3f749af43 Added samples. 12 years ago
boardgen.bmx f3f749af43 Added samples. 12 years ago
sfx.bmx f3f749af43 Added samples. 12 years ago
tempest.bmx f3f749af43 Added samples. 12 years ago
transformfunctions.bmx f3f749af43 Added samples. 12 years ago
vectorfont.bmx f3f749af43 Added samples. 12 years ago

Readme.txt

Tempest 1.5
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Get latest version here: http:\\www.incitti.com\Blitz\


History:
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Version 1.5 - July 18
added 16 more tubes
tweaked the difficulty and enemy release rates
changed many of the scaling calcs to TFormSZ()

Version 1.1 - July 7
fixed egg that were hatching to act 7 (non-existent case
- they disappeared)
changed fuseballs - only kill when off the edge w>1 or w<7
added Tempest Tubes boards

Version 1.0 - June 20, 2005
Completed by Mark Incitti (Mark1nc)

Version 0.1 -
Started by David Bird (Birdie) - BlitzMax 1.10 Samples




Instructions:
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Run Tempest.exe
Shoot everything.


Controls:
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CTRL - Fire!
SPACE - Superzapper
L/R - Move
ESC - Quit
T - select tube set (3 sets of 16 tubes)



Building using BMax:
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Run boardgen.bmx first - it creates the file boarddata.bmx
which contains the tube co-ords.
This file will be included into Tempest.bmx
Compile Tempest.bmx
Feel free to modify and tweak - please let me know of any
cool changes.