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- SetGraphicsDriver GLMax2DDriver()
- Graphics 640,480
- DrawText "OpenGL Max2D Graphics! Hit any key (next to the whatever key)...",0,0
- Flip
- WaitKey
- EndGraphics
- SetGraphicsDriver GLGraphicsDriver()
- Graphics 640,480
- glClear GL_COLOR_BUFFER_BIT
- GLDrawText "'Raw' OpenGL Graphics! Hit any key...",0,0
- Flip
- WaitKey
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