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- //
- // "$Id: Fl_Widget.H 7903 2010-11-28 21:06:39Z matt $"
- //
- // Widget header file for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
- /** \file
- Fl_Widget, Fl_Label classes . */
- #ifndef Fl_Widget_H
- #define Fl_Widget_H
- #include "Enumerations.H"
- class Fl_Widget;
- class Fl_Window;
- class Fl_Group;
- class Fl_Image;
- /** Default callback type definition for all fltk widgets (by far the most used) */
- typedef void (Fl_Callback )(Fl_Widget*, void*);
- /** Default callback type pointer definition for all fltk widgets */
- typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND
- /** One parameter callback type definition passing only the widget */
- typedef void (Fl_Callback0)(Fl_Widget*);
- /** Callback type definition passing the widget and a long data value */
- typedef void (Fl_Callback1)(Fl_Widget*, long);
- /** This struct stores all information for a text or mixed graphics label.
- \todo For FLTK 1.3, the Fl_Label type will become a widget by itself. That way
- we will be avoiding a lot of code duplication by handling labels in
- a similar fashion to widgets containing text. We also provide an easy
- interface for very complex labels, containing html or vector graphics.
- */
- struct FL_EXPORT Fl_Label {
- /** label text */
- const char* value;
- /** optional image for an active label */
- Fl_Image* image;
- /** optional image for a deactivated label */
- Fl_Image* deimage;
- /** label font used in text */
- Fl_Font font;
- /** size of label font */
- Fl_Fontsize size;
- /** text color */
- Fl_Color color;
- /** alignment of label */
- Fl_Align align_;
- /** type of label. \see Fl_Labeltype */
- uchar type;
- /** Draws the label aligned to the given box */
- void draw(int,int,int,int, Fl_Align) const ;
- void measure(int &w, int &h) const ;
- };
- /** Fl_Widget is the base class for all widgets in FLTK.
-
- You can't create one of these because the constructor is not public.
- However you can subclass it.
- All "property" accessing methods, such as color(), parent(), or argument()
- are implemented as trivial inline functions and thus are as fast and small
- as accessing fields in a structure. Unless otherwise noted, the property
- setting methods such as color(n) or label(s) are also trivial inline
- functions, even if they change the widget's appearance. It is up to the
- user code to call redraw() after these.
- */
- class FL_EXPORT Fl_Widget {
- friend class Fl_Group;
- Fl_Group* parent_;
- Fl_Callback* callback_;
- void* user_data_;
- int x_,y_,w_,h_;
- Fl_Label label_;
- unsigned int flags_;
- Fl_Color color_;
- Fl_Color color2_;
- uchar type_;
- uchar damage_;
- uchar box_;
- uchar when_;
- const char *tooltip_;
- /** unimplemented copy ctor */
- Fl_Widget(const Fl_Widget &);
- /** unimplemented assignment operator */
- Fl_Widget& operator=(const Fl_Widget &);
- protected:
- /** Creates a widget at the given position and size.
- The Fl_Widget is a protected constructor, but all derived widgets have a
- matching public constructor. It takes a value for x(), y(), w(), h(), and
- an optional value for label().
-
- \param[in] x, y the position of the widget relative to the enclosing window
- \param[in] w, h size of the widget in pixels
- \param[in] label optional text for the widget label
- */
- Fl_Widget(int x, int y, int w, int h, const char *label=0L);
- /** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
- void x(int v) {x_ = v;}
- /** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
- void y(int v) {y_ = v;}
- /** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
- void w(int v) {w_ = v;}
- /** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
- void h(int v) {h_ = v;}
- /** Gets the widget flags mask */
- unsigned int flags() const {return flags_;}
- /** Sets a flag in the flags mask */
- void set_flag(unsigned int c) {flags_ |= c;}
- /** Clears a flag in the flags mask */
- void clear_flag(unsigned int c) {flags_ &= ~c;}
- /** flags possible values enumeration.
- See activate(), output(), visible(), changed(), set_visible_focus()
- */
- enum {
- INACTIVE = 1<<0, ///< the widget can't receive focus, and is disabled but potentially visible
- INVISIBLE = 1<<1, ///< the widget is not drawn but can receive events
- OUTPUT = 1<<2, ///< for output only
- NOBORDER = 1<<3, ///< don't draw a decoration (Fl_Window)
- FORCE_POSITION = 1<<4, ///< don't let the window manager position the window (Fl_Window)
- NON_MODAL = 1<<5, ///< thisis a hovering toolbar window (Fl_Window)
- SHORTCUT_LABEL = 1<<6, ///< the label contains a shortcut we need to draw
- CHANGED = 1<<7, ///< the widget value changed
- OVERRIDE = 1<<8, ///< position window on top (Fl_Window)
- VISIBLE_FOCUS = 1<<9, ///< accepts keyboard focus navigation if the widget can have the focus
- COPIED_LABEL = 1<<10, ///< the widget label is internally copied, its destruction is handled by the widget
- CLIP_CHILDREN = 1<<11, ///< all drawing within this widget will be clipped (Fl_Group)
- MENU_WINDOW = 1<<12, ///< a temporary popup window, dismissed by clicking outside (Fl_Window)
- TOOLTIP_WINDOW = 1<<13, ///< a temporary popup, transparent to events, and dismissed easily (Fl_Window)
- MODAL = 1<<14, ///< a window blocking input to all other winows (Fl_Window)
- NO_OVERLAY = 1<<15, ///< window not using a hardware overlay plane (Fl_Menu_Window)
- GROUP_RELATIVE = 1<<16, ///< position this idget relative to the parent group, not to the window
- // (space for more flags)
- USERFLAG3 = 1<<29, ///< reserved for 3rd party extensions
- USERFLAG2 = 1<<30, ///< reserved for 3rd party extensions
- USERFLAG1 = 1<<31 ///< reserved for 3rd party extensions
- };
- void draw_box() const;
- void draw_box(Fl_Boxtype t, Fl_Color c) const;
- void draw_box(Fl_Boxtype t, int x,int y,int w,int h, Fl_Color c) const;
- void draw_backdrop() const;
- /** draws a focus rectangle around the widget */
- void draw_focus() {draw_focus(box(),x(),y(),w(),h());}
- void draw_focus(Fl_Boxtype t, int x,int y,int w,int h) const;
- void draw_label() const;
- void draw_label(int, int, int, int) const;
- public:
- /** Destroys the widget.
- Destroying single widgets is not very common. You almost always want to
- destroy the parent group instead, which will destroy all of the child widgets
- and groups in that group.
-
- \since FLTK 1.3, the widget's destructor removes the widget from its parent
- group, if it is member of a group.
- */
- virtual ~Fl_Widget();
- /** Draws the widget.
- Never call this function directly. FLTK will schedule redrawing whenever
- needed. If your widget must be redrawn as soon as possible, call redraw()
- instead.
- Override this function to draw your own widgets.
- If you ever need to call another widget's draw method <I>from within your
- own draw() method</I>, e.g. for an embedded scrollbar, you can do it
- (because draw() is virtual) like this:
- \code
- Fl_Widget *s = &scroll; // scroll is an embedded Fl_Scrollbar
- s->draw(); // calls Fl_Scrollbar::draw()
- \endcode
- */
- virtual void draw() = 0;
- /** Handles the specified event.
- You normally don't call this method directly, but instead let FLTK do
- it when the user interacts with the widget.
-
- When implemented in a widget, this function must return 0 if the
- widget does not use the event or 1 otherwise.
- Most of the time, you want to call the inherited handle() method in
- your overridden method so that you don't short-circuit events that you
- don't handle. In this last case you should return the callee retval.
-
- \param[in] event the kind of event received
- \retval 0 if the event was not used or understood
- \retval 1 if the event was used and can be deleted
- \see Fl_Event
- */
- virtual int handle(int event);
- /** Returns a pointer to the parent widget.
- Usually this is a Fl_Group or Fl_Window.
- \retval NULL if the widget has no parent
- \see Fl_Group::add(Fl_Widget*)
- */
- Fl_Group* parent() const {return parent_;}
- /** Internal use only - "for hacks only".
-
- It is \em \b STRONGLY recommended not to use this method, because it
- short-circuits Fl_Group's normal widget adding and removing methods,
- if the widget is already a child widget of another Fl_Group.
- Use Fl_Group::add(Fl_Widget*) and/or Fl_Group::remove(Fl_Widget*) instead.
- */
- void parent(Fl_Group* p) {parent_ = p;} // for hacks only, use Fl_Group::add()
- /** Gets the widget type.
- Returns the widget type value, which is used for Forms compatibility
- and to simulate RTTI.
-
- \todo Explain "simulate RTTI" (currently only used to decide if a widget
- is a window, i.e. type()>=FL_WINDOW ?). Is type() really used in a way
- that ensures "Forms compatibility" ?
- */
- uchar type() const {return type_;}
- /** Sets the widget type.
- This is used for Forms compatibility.
- */
- void type(uchar t) {type_ = t;}
- /** Gets the widget position in its window.
- \return the x position relative to the window
- */
- int x() const {return x_;}
- /** Gets the widget position in its window.
- \return the y position relative to the window
- */
- int y() const {return y_;}
- /** Gets the widget width.
- \return the width of the widget in pixels.
- */
- int w() const {return w_;}
- /** Gets the widget height.
- \return the height of the widget in pixels.
- */
- int h() const {return h_;}
- /** Changes the size or position of the widget.
- This is a virtual function so that the widget may implement its
- own handling of resizing. The default version does \e not
- call the redraw() method, but instead relies on the parent widget
- to do so because the parent may know a faster way to update the
- display, such as scrolling from the old position.
- Some window managers under X11 call resize() a lot more often
- than needed. Please verify that the position or size of a widget
- did actually change before doing any extensive calculations.
- position(X, Y) is a shortcut for resize(X, Y, w(), h()),
- and size(W, H) is a shortcut for resize(x(), y(), W, H).
-
- \param[in] x, y new position relative to the parent window
- \param[in] w, h new size
- \see position(int,int), size(int,int)
- */
- virtual void resize(int x, int y, int w, int h);
- /** Internal use only. */
- int damage_resize(int,int,int,int);
- /** Repositions the window or widget.
- position(X, Y) is a shortcut for resize(X, Y, w(), h()).
-
- \param[in] X, Y new position relative to the parent window
- \see resize(int,int,int,int), size(int,int)
- */
- void position(int X,int Y) {resize(X,Y,w_,h_);}
- /** Changes the size of the widget.
- size(W, H) is a shortcut for resize(x(), y(), W, H).
-
- \param[in] W, H new size
- \see position(int,int), resize(int,int,int,int)
- */
- void size(int W,int H) {resize(x_,y_,W,H);}
- /** Gets the label alignment.
- \return label alignment
- \see label(), align(Fl_Align), Fl_Align
- \todo This function should not take uchar as an argument.
- Apart from the fact that uchar is too short with only 8 bits,
- it does not provide type safety (in which case we don't need
- to declare Fl_Align an enum to begin with).
- *NOTE* The current (FLTK 1.3) implementation (Dec 2008) is such that
- Fl_Align is (typedef'd to be) "unsigned" (int), but Fl_Widget's
- "align_" member variable is a bit field of 8 bits only !
- */
- Fl_Align align() const {return label_.align_;}
- /** Sets the label alignment.
- This controls how the label is displayed next to or inside the widget.
- The default value is FL_ALIGN_CENTER, which centers the label inside
- the widget.
- \param[in] alignment new label alignment
- \see align(), Fl_Align
- */
- void align(Fl_Align alignment) {label_.align_ = alignment;}
- /** Gets the box type of the widget.
- \return the current box type
- \see box(Fl_Boxtype), Fl_Boxtype
- */
- Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
-
- /** Sets the box type for the widget.
- This identifies a routine that draws the background of the widget.
- See Fl_Boxtype for the available types. The default depends on the
- widget, but is usually FL_NO_BOX or FL_UP_BOX.
- \param[in] new_box the new box type
- \see box(), Fl_Boxtype
- */
- void box(Fl_Boxtype new_box) {box_ = new_box;}
- /** Gets the background color of the widget.
- \return current background color
- \see color(Fl_Color), color(Fl_Color, Fl_Color)
- */
- Fl_Color color() const {return color_;}
- /** Sets the background color of the widget.
- The color is passed to the box routine. The color is either an index into
- an internal table of RGB colors or an RGB color value generated using
- fl_rgb_color().
-
- The default for most widgets is FL_BACKGROUND_COLOR. Use Fl::set_color()
- to redefine colors in the color map.
- \param[in] bg background color
- \see color(), color(Fl_Color, Fl_Color), selection_color(Fl_Color)
- */
- void color(Fl_Color bg) {color_ = bg;}
- /** Gets the selection color.
- \return the current selection color
- \see selection_color(Fl_Color), color(Fl_Color, Fl_Color)
- */
- Fl_Color selection_color() const {return color2_;}
- /** Sets the selection color.
- The selection color is defined for Forms compatibility and is usually
- used to color the widget when it is selected, although some widgets
- use this color for other purposes. You can set both colors at once
- with color(Fl_Color bg, Fl_Color sel).
- \param[in] a the new selection color
- \see selection_color(), color(Fl_Color, Fl_Color)
- */
- void selection_color(Fl_Color a) {color2_ = a;}
- /** Sets the background and selection color of the widget.
- The two color form sets both the background and selection colors.
- \param[in] bg background color
- \param[in] sel selection color
- \see color(unsigned), selection_color(unsigned)
- */
- void color(Fl_Color bg, Fl_Color sel) {color_=bg; color2_=sel;}
- /** Gets the current label text.
- \return a pointer to the current label text
- \see label(const char *), copy_label(const char *)
- */
- const char* label() const {return label_.value;}
- /** Sets the current label pointer.
- The label is shown somewhere on or next to the widget. The passed pointer
- is stored unchanged in the widget (the string is \em not copied), so if
- you need to set the label to a formatted value, make sure the buffer is
- static, global, or allocated. The copy_label() method can be used
- to make a copy of the label string automatically.
- \param[in] text pointer to new label text
- \see copy_label()
- */
- void label(const char* text);
- /** Sets the current label.
- Unlike label(), this method allocates a copy of the label
- string instead of using the original string pointer.
- The internal copy will automatically be freed whenever you assign
- a new label or when the widget is destroyed.
- \param[in] new_label the new label text
- \see label()
- */
- void copy_label(const char *new_label);
- /** Shortcut to set the label text and type in one call.
- \see label(const char *), labeltype(Fl_Labeltype)
- */
- void label(Fl_Labeltype a, const char* b) {label_.type = a; label_.value = b;}
- /** Gets the label type.
- \return the current label type.
- \see Fl_Labeltype
- */
- Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
- /** Sets the label type.
- The label type identifies the function that draws the label of the widget.
- This is generally used for special effects such as embossing or for using
- the label() pointer as another form of data such as an icon. The value
- FL_NORMAL_LABEL prints the label as plain text.
- \param[in] a new label type
- \see Fl_Labeltype
- */
- void labeltype(Fl_Labeltype a) {label_.type = a;}
- /** Gets the label color.
- The default color is FL_FOREGROUND_COLOR.
- \return the current label color
- */
- Fl_Color labelcolor() const {return label_.color;}
- /** Sets the label color.
- The default color is FL_FOREGROUND_COLOR.
- \param[in] c the new label color
- */
- void labelcolor(Fl_Color c) {label_.color=c;}
- /** Gets the font to use.
- Fonts are identified by indexes into a table. The default value
- uses a Helvetica typeface (Arial for Microsoft® Windows®).
- The function Fl::set_font() can define new typefaces.
- \return current font used by the label
- \see Fl_Font
- */
- Fl_Font labelfont() const {return label_.font;}
- /** Sets the font to use.
- Fonts are identified by indexes into a table. The default value
- uses a Helvetica typeface (Arial for Microsoft® Windows®).
- The function Fl::set_font() can define new typefaces.
- \param[in] f the new font for the label
- \see Fl_Font
- */
- void labelfont(Fl_Font f) {label_.font=f;}
- /** Gets the font size in pixels.
- The default size is 14 pixels.
- \return the current font size
- */
- Fl_Fontsize labelsize() const {return label_.size;}
- /** Sets the font size in pixels.
- \param[in] pix the new font size
- \see Fl_Fontsize labelsize()
- */
- void labelsize(Fl_Fontsize pix) {label_.size=pix;}
- /** Gets the image that is used as part of the widget label.
- This image is used when drawing the widget in the active state.
- \return the current image
- */
- Fl_Image* image() {return label_.image;}
- const Fl_Image* image() const {return label_.image;}
- /** Sets the image to use as part of the widget label.
- This image is used when drawing the widget in the active state.
- \param[in] img the new image for the label
- */
- void image(Fl_Image* img) {label_.image=img;}
- /** Sets the image to use as part of the widget label.
- This image is used when drawing the widget in the active state.
- \param[in] img the new image for the label
- */
- void image(Fl_Image& img) {label_.image=&img;}
- /** Gets the image that is used as part of the widget label.
- This image is used when drawing the widget in the inactive state.
- \return the current image for the deactivated widget
- */
- Fl_Image* deimage() {return label_.deimage;}
- const Fl_Image* deimage() const {return label_.deimage;}
- /** Sets the image to use as part of the widget label.
- This image is used when drawing the widget in the inactive state.
- \param[in] img the new image for the deactivated widget
- */
- void deimage(Fl_Image* img) {label_.deimage=img;}
- /** Sets the image to use as part of the widget label.
- This image is used when drawing the widget in the inactive state.
- \param[in] img the new image for the deactivated widget
- */
- void deimage(Fl_Image& img) {label_.deimage=&img;}
- /** Gets the current tooltip text.
- \return a pointer to the tooltip text or NULL
- */
- const char *tooltip() const {return tooltip_;}
- /** Sets the current tooltip text.
- Sets a string of text to display in a popup tooltip window when the user
- hovers the mouse over the widget. The string is <I>not</I> copied, so
- make sure any formatted string is stored in a static, global,
- or allocated buffer.
- If no tooltip is set, the tooltip of the parent is inherited. Setting a
- tooltip for a group and setting no tooltip for a child will show the
- group's tooltip instead. To avoid this behavior, you can set the child's
- tooltip to an empty string ("").
- \param[in] t new tooltip
- */
- void tooltip(const char *t);
- /** Gets the current callback function for the widget.
- Each widget has a single callback.
- \return current callback
- */
- Fl_Callback_p callback() const {return callback_;}
- /** Sets the current callback function for the widget.
- Each widget has a single callback.
- \param[in] cb new callback
- \param[in] p user data
- */
- void callback(Fl_Callback* cb, void* p) {callback_=cb; user_data_=p;}
- /** Sets the current callback function for the widget.
- Each widget has a single callback.
- \param[in] cb new callback
- */
- void callback(Fl_Callback* cb) {callback_=cb;}
- /** Sets the current callback function for the widget.
- Each widget has a single callback.
- \param[in] cb new callback
- */
- void callback(Fl_Callback0*cb) {callback_=(Fl_Callback*)cb;}
- /** Sets the current callback function for the widget.
- Each widget has a single callback.
- \param[in] cb new callback
- \param[in] p user data
- */
- void callback(Fl_Callback1*cb, long p=0) {callback_=(Fl_Callback*)cb; user_data_=(void*)p;}
- /** Gets the user data for this widget.
- Gets the current user data (void *) argument that is passed to the callback function.
- \return user data as a pointer
- */
- void* user_data() const {return user_data_;}
- /** Sets the user data for this widget.
- Sets the new user data (void *) argument that is passed to the callback function.
- \param[in] v new user data
- */
- void user_data(void* v) {user_data_ = v;}
- /** Gets the current user data (long) argument that is passed to the callback function.
- */
- long argument() const {return (long)user_data_;}
- /** Sets the current user data (long) argument that is passed to the callback function.
- \todo The user data value must be implemented using a \em union to avoid
- 64 bit machine incompatibilities.
- */
- void argument(long v) {user_data_ = (void*)v;}
- /** Returns the conditions under which the callback is called.
- You can set the flags with when(uchar), the default value is
- FL_WHEN_RELEASE.
- \return set of flags
- \see when(uchar)
- */
- Fl_When when() const {return (Fl_When)when_;}
- /** Sets the flags used to decide when a callback is called.
- This controls when callbacks are done. The following values are useful,
- the default value is FL_WHEN_RELEASE:
-
- \li 0: The callback is not done, but changed() is turned on.
- \li FL_WHEN_CHANGED: The callback is done each time the text is
- changed by the user.
- \li FL_WHEN_RELEASE: The callback will be done when this widget loses
- the focus, including when the window is unmapped. This is a useful
- value for text fields in a panel where doing the callback on every
- change is wasteful. However the callback will also happen if the
- mouse is moved out of the window, which means it should not do
- anything visible (like pop up an error message).
- You might do better setting this to zero, and scanning all the
- items for changed() when the OK button on a panel is pressed.
- \li FL_WHEN_ENTER_KEY: If the user types the Enter key, the entire
- text is selected, and the callback is done if the text has changed.
- Normally the Enter key will navigate to the next field (or insert
- a newline for a Fl_Multiline_Input) - this changes the behavior.
- \li FL_WHEN_ENTER_KEY|FL_WHEN_NOT_CHANGED: The Enter key will do the
- callback even if the text has not changed. Useful for command fields.
- Fl_Widget::when() is a set of bitflags used by subclasses of
- Fl_Widget to decide when to do the callback.
- If the value is zero then the callback is never done. Other values
- are described in the individual widgets. This field is in the base
- class so that you can scan a panel and do_callback() on all the ones
- that don't do their own callbacks in response to an "OK" button.
- \param[in] i set of flags
- */
- void when(uchar i) {when_ = i;}
- /** Returns whether a widget is visible.
- \retval 0 if the widget is not drawn and hence invisible.
- \see show(), hide(), visible_r()
- */
- unsigned int visible() const {return !(flags_&INVISIBLE);}
- /** Returns whether a widget and all its parents are visible.
- \retval 0 if the widget or any of its parents are invisible.
- \see show(), hide(), visible()
- */
- int visible_r() const;
- /** Makes a widget visible.
- An invisible widget never gets redrawn and does not get events.
- The visible() method returns true if the widget is set to be
- visible. The visible_r() method returns true if the widget and
- all of its parents are visible. A widget is only visible if
- visible() is true on it <I>and all of its parents</I>.
- Changing it will send FL_SHOW or FL_HIDE events to
- the widget. <I>Do not change it if the parent is not visible, as this
- will send false FL_SHOW or FL_HIDE events to the widget</I>.
- redraw() is called if necessary on this or the parent.
- \see hide(), visible(), visible_r()
- */
- virtual void show();
-
- /** Makes a widget invisible.
- \see show(), visible(), visible_r()
- */
- virtual void hide();
- /** Makes the widget visible.
- You must still redraw the parent widget to see a change in the
- window. Normally you want to use the show() method instead.
- */
- void set_visible() {flags_ &= ~INVISIBLE;}
- /** Hides the widget.
- You must still redraw the parent to see a change in the window.
- Normally you want to use the hide() method instead.
- */
- void clear_visible() {flags_ |= INVISIBLE;}
- /** Returns whether the widget is active.
- \retval 0 if the widget is inactive
- \see active_r(), activate(), deactivate()
- */
- unsigned int active() const {return !(flags_&INACTIVE);}
- /** Returns whether the widget and all of its parents are active.
- \retval 0 if this or any of the parent widgets are inactive
- \see active(), activate(), deactivate()
- */
- int active_r() const;
- /** Activates the widget.
- Changing this value will send FL_ACTIVATE to the widget if
- active_r() is true.
- \see active(), active_r(), deactivate()
- */
- void activate();
- /** Deactivates the widget.
- Inactive widgets will be drawn "grayed out", e.g. with less contrast
- than the active widget. Inactive widgets will not receive any keyboard
- or mouse button events. Other events (including FL_ENTER, FL_MOVE,
- FL_LEAVE, FL_SHORTCUT, and others) will still be sent. A widget is
- only active if active() is true on it <I>and all of its parents</I>.
- Changing this value will send FL_DEACTIVATE to the widget if
- active_r() is true.
-
- Currently you cannot deactivate Fl_Window widgets.
- \see activate(), active(), active_r()
- */
- void deactivate();
- /** Returns if a widget is used for output only.
- output() means the same as !active() except it does not change how the
- widget is drawn. The widget will not receive any events. This is useful
- for making scrollbars or buttons that work as displays rather than input
- devices.
- \retval 0 if the widget is used for input and output
- \see set_output(), clear_output()
- */
- unsigned int output() const {return (flags_&OUTPUT);}
- /** Sets a widget to output only.
- \see output(), clear_output()
- */
- void set_output() {flags_ |= OUTPUT;}
- /** Sets a widget to accept input.
- \see set_output(), output()
- */
- void clear_output() {flags_ &= ~OUTPUT;}
- /** Returns if the widget is able to take events.
- This is the same as (active() && !output()
- && visible()) but is faster.
- \retval 0 if the widget takes no events
- */
- unsigned int takesevents() const {
- return !output() && active_r() && visible_r();
- }
- /**
- Checks if the widget value changed since the last callback.
- "Changed" is a flag that is turned on when the user changes the value
- stored in the widget. This is only used by subclasses of Fl_Widget that
- store values, but is in the base class so it is easier to scan all the
- widgets in a panel and do_callback() on the changed ones in response
- to an "OK" button.
- Most widgets turn this flag off when they do the callback, and when
- the program sets the stored value.
- \retval 0 if the value did not change
- \see set_changed(), clear_changed()
- */
- unsigned int changed() const {return flags_&CHANGED;}
- /** Marks the value of the widget as changed.
- \see changed(), clear_changed()
- */
- void set_changed() {flags_ |= CHANGED;}
- /** Marks the value of the widget as unchanged.
- \see changed(), set_changed()
- */
- void clear_changed() {flags_ &= ~CHANGED;}
- /** Gives the widget the keyboard focus.
- Tries to make this widget be the Fl::focus() widget, by first sending
- it an FL_FOCUS event, and if it returns non-zero, setting
- Fl::focus() to this widget. You should use this method to
- assign the focus to a widget.
- \return true if the widget accepted the focus.
- */
- int take_focus();
- /** Enables keyboard focus navigation with this widget.
- Note, however, that this will not necessarily mean that the widget
- will accept focus, but for widgets that can accept focus, this method
- enables it if it has been disabled.
- \see visible_focus(), clear_visible_focus(), visible_focus(int)
- */
- void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
- /** Disables keyboard focus navigation with this widget.
- Normally, all widgets participate in keyboard focus navigation.
- \see set_visible_focus(), visible_focus(), visible_focus(int)
- */
- void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
- /** Modifies keyboard focus navigation.
- \param[in] v set or clear visible focus
- \see set_visible_focus(), clear_visible_focus(), visible_focus()
- */
- void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); }
- /** Checks whether this widget has a visible focus.
- \retval 0 if this widget has no visible focus.
- \see visible_focus(int), set_visible_focus(), clear_visible_focus()
- */
- unsigned int visible_focus() { return flags_ & VISIBLE_FOCUS; }
- /** Sets the default callback for all widgets.
- Sets the default callback, which puts a pointer to the widget on the queue
- returned by Fl::readqueue(). You may want to call this from your own callback.
- \param[in] cb the new callback
- \param[in] d user data associated with that callback
- \see callback(), do_callback(), Fl::readqueue()
- */
- static void default_callback(Fl_Widget *cb, void *d);
- /** Calls the widget callback.
- Causes a widget to invoke its callback function with default arguments.
- \see callback()
- */
- void do_callback() {do_callback(this,user_data_);}
- /** Calls the widget callback.
- Causes a widget to invoke its callback function with arbitrary arguments.
- \param[in] o call the callback with \p o as the widget argument
- \param[in] arg call the callback with \p arg as the user data argument
- \see callback()
- */
- void do_callback(Fl_Widget* o,long arg) {do_callback(o,(void*)arg);}
- // Causes a widget to invoke its callback function with arbitrary arguments.
- // Documentation and implementation in Fl_Widget.cxx
- void do_callback(Fl_Widget* o,void* arg=0);
- /* Internal use only. */
- int test_shortcut();
- /* Internal use only. */
- static unsigned int label_shortcut(const char *t);
- /* Internal use only. */
- static int test_shortcut(const char*, const bool require_alt = false);
- /** Checks if w is a child of this widget.
- \param[in] w potential child widget
- \return Returns 1 if \p w is a child of this widget, or is
- equal to this widget. Returns 0 if \p w is NULL.
- */
- int contains(const Fl_Widget *w) const ;
- /** Checks if this widget is a child of w.
- Returns 1 if this widget is a child of \p w, or is
- equal to \p w. Returns 0 if \p w is NULL.
- \param[in] w the possible parent widget.
- \see contains()
- */
- int inside(const Fl_Widget* w) const {return w ? w->contains(this) : 0;}
- /** Schedules the drawing of the widget.
- Marks the widget as needing its draw() routine called.
- */
- void redraw();
- /** Schedules the drawing of the label.
- Marks the widget or the parent as needing a redraw for the label area
- of a widget.
- */
- void redraw_label();
- /** Returns non-zero if draw() needs to be called.
- The damage value is actually a bit field that the widget
- subclass can use to figure out what parts to draw.
- \return a bitmap of flags describing the kind of damage to the widget
- \see damage(uchar), clear_damage(uchar)
- */
- uchar damage() const {return damage_;}
- /** Clears or sets the damage flags.
- Damage flags are cleared when parts of the widget drawing is repaired.
- The optional argument \p c specifies the bits that <b>are set</b>
- after the call (default: 0) and \b not the bits that are cleared!
- \note Therefore it is possible to set damage bits with this method, but
- this should be avoided. Use damage(uchar) instead.
-
- \param[in] c new bitmask of damage flags (default: 0)
- \see damage(uchar), damage()
- */
- void clear_damage(uchar c = 0) {damage_ = c;}
- /** Sets the damage bits for the widget.
- Setting damage bits will schedule the widget for the next redraw.
- \param[in] c bitmask of flags to set
- \see damage(), clear_damage(uchar)
- */
- void damage(uchar c);
- /** Sets the damage bits for an area inside the widget.
- Setting damage bits will schedule the widget for the next redraw.
- \param[in] c bitmask of flags to set
- \param[in] x, y, w, h size of damaged area
- \see damage(), clear_damage(uchar)
- */
- void damage(uchar c, int x, int y, int w, int h);
- void draw_label(int, int, int, int, Fl_Align) const;
- /** Sets width ww and height hh accordingly with the label size.
- Labels with images will return w() and h() of the image.
- */
- void measure_label(int& ww, int& hh) const {label_.measure(ww, hh);}
- /** Returns a pointer to the primary Fl_Window widget.
- \retval NULL if no window is associated with this widget.
- \note for an Fl_Window widget, this returns its <I>parent</I> window
- (if any), not <I>this</I> window.
- */
- Fl_Window* window() const ;
- /** Returns an Fl_Group pointer if this widget is an Fl_Group.
-
- \retval NULL if this widget is not derived from Fl_Group.
- \note This method is provided to avoid dynamic_cast.
- \todo More documentation ...
- */
- virtual Fl_Group* as_group() {return 0;}
- /** Returns an Fl_Window pointer if this widget is an Fl_Window.
-
- \retval NULL if this widget is not derived from Fl_Window.
- \note This method is provided to avoid dynamic_cast.
- \todo More documentation ...
- */
- virtual Fl_Window* as_window() {return 0;}
-
- /** Returns an Fl_Gl_Window pointer if this widget is an Fl_Gl_Window.
- \retval NULL if this widget is not derived from Fl_Gl_Window.
- \note This method is provided to avoid dynamic_cast.
- \todo More documentation ...
- */
- virtual class Fl_Gl_Window* as_gl_window() {return 0;}
-
- /** For back compatibility only.
- \deprecated Use selection_color() instead.
- */
- Fl_Color color2() const {return (Fl_Color)color2_;}
- /** For back compatibility only.
- \deprecated Use selection_color(unsigned) instead.
- */
- void color2(unsigned a) {color2_ = a;}
- };
- /**
- Reserved type numbers (necessary for my cheapo RTTI) start here.
- Grep the header files for "RESERVED_TYPE" to find the next available
- number.
- */
- #define FL_RESERVED_TYPE 100
- #endif
- //
- // End of "$Id: Fl_Widget.H 7903 2010-11-28 21:06:39Z matt $".
- //
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