Browse Source

Cleanups.

Mark Sibly 8 years ago
parent
commit
019d0ff4b8

+ 6 - 6
modules/mojo/app/app.monkey2

@@ -926,7 +926,7 @@ Class AppInstance
 				
 				
 			Case SDL_WINDOWEVENT_FOCUS_GAINED
 			Case SDL_WINDOWEVENT_FOCUS_GAINED
 			
 			
-				Print "SDL_WINDOWEVENT_FOCUS_GAINED"
+				'Print "SDL_WINDOWEVENT_FOCUS_GAINED"
 			
 			
 				Local active:=_active
 				Local active:=_active
 				_activeWindow=_window
 				_activeWindow=_window
@@ -938,7 +938,7 @@ Class AppInstance
 				
 				
 			Case SDL_WINDOWEVENT_FOCUS_LOST
 			Case SDL_WINDOWEVENT_FOCUS_LOST
 			
 			
-				Print "SDL_WINDOWEVENT_FOCUS_LOST"
+				'Print "SDL_WINDOWEVENT_FOCUS_LOST"
 			
 			
 				Local active:=_active
 				Local active:=_active
 				_active=False
 				_active=False
@@ -991,13 +991,13 @@ Class AppInstance
 
 
 		Case SDL_RENDER_TARGETS_RESET
 		Case SDL_RENDER_TARGETS_RESET
 		
 		
-			Print "SDL_RENDER_TARGETS_RESET"
+			'Print "SDL_RENDER_TARGETS_RESET"
 		
 		
 			RequestRender()
 			RequestRender()
 			
 			
 		Case SDL_RENDER_DEVICE_RESET
 		Case SDL_RENDER_DEVICE_RESET
 		
 		
-			Print "SDL_RENDER_DEVICE_RESET"
+			'Print "SDL_RENDER_DEVICE_RESET"
 		
 		
 			mojo.graphics.glutil.glGraphicsSeq+=1
 			mojo.graphics.glutil.glGraphicsSeq+=1
 
 
@@ -1014,7 +1014,7 @@ Class AppInstance
 		Case SDL_APP_WILLENTERBACKGROUND
 		Case SDL_APP_WILLENTERBACKGROUND
 			'Prepare your app to go into the background. Stop loops, etc.
 			'Prepare your app to go into the background. Stop loops, etc.
 			'This gets called when the user hits the home button, or gets a call.
 			'This gets called when the user hits the home button, or gets a call.
-			Print "SDL_APP_WILLENTERBACKGROUND"
+			'Print "SDL_APP_WILLENTERBACKGROUND"
 			_frozen=True
 			_frozen=True
 
 
 		Case SDL_APP_DIDENTERBACKGROUND
 		Case SDL_APP_DIDENTERBACKGROUND
@@ -1030,7 +1030,7 @@ Class AppInstance
 		Case SDL_APP_DIDENTERFOREGROUND
 		Case SDL_APP_DIDENTERFOREGROUND
 			'Restart your loops here.
 			'Restart your loops here.
 			'Your app is interactive and getting CPU again.
 			'Your app is interactive and getting CPU again.
-			Print "SDL_APP_DIDENTERFOREGROUND"
+			'Print "SDL_APP_DIDENTERFOREGROUND"
 			RequestRender()
 			RequestRender()
 			_frozen=False
 			_frozen=False
 #Endif
 #Endif

+ 4 - 4
modules/mojo/graphics/glexts/glexts.cpp

@@ -60,10 +60,10 @@ namespace bbGLexts{
 			SDL_GL_ExtensionSupported( "GL_WEBGL_depth_texture" ) ||
 			SDL_GL_ExtensionSupported( "GL_WEBGL_depth_texture" ) ||
 			SDL_GL_ExtensionSupported( "GL_OES_depth_texture" );
 			SDL_GL_ExtensionSupported( "GL_OES_depth_texture" );
 		
 		
-		bb_printf( "GL_draw_buffers=%i\n",int( GL_draw_buffers ) );
-		bb_printf( "GL_texture_float=%i\n",int( GL_texture_float ) );
-		bb_printf( "GL_texture_half_float=%i\n",int( GL_texture_half_float ) );
-		bb_printf( "GL_depth_texture=%i\n",int( GL_depth_texture ) );
+//		bb_printf( "GL_draw_buffers=%i\n",int( GL_draw_buffers ) );
+//		bb_printf( "GL_texture_float=%i\n",int( GL_texture_float ) );
+//		bb_printf( "GL_texture_half_float=%i\n",int( GL_texture_half_float ) );
+//		bb_printf( "GL_depth_texture=%i\n",int( GL_depth_texture ) );
 		
 		
 		fflush( stdout );
 		fflush( stdout );
 	}
 	}

+ 5 - 5
modules/mojo/graphics/graphicsdevice.monkey2

@@ -430,11 +430,11 @@ Class GraphicsDevice
 
 
 		glCheck()
 		glCheck()
 		
 		
-		#If __CONFIG__="debug"
-		Print "GL_VERSION="+glGetString( GL_VERSION )
-		Print "GL_VENDOR="+glGetString( GL_VENDOR )
-		Print "GL_RENDERER="+glGetString( GL_VENDOR )
-		#Endif
+		'#If __CONFIG__="debug"
+		'Print "GL_VERSION="+glGetString( GL_VERSION )
+		'Print "GL_VENDOR="+glGetString( GL_VENDOR )
+		'Print "GL_RENDERER="+glGetString( GL_VENDOR )
+		'#Endif
 			
 			
 		InitGLexts()
 		InitGLexts()
 		
 		

+ 1 - 1
src/mx2cc/buildproduct.monkey2

@@ -407,7 +407,7 @@ Class GccBuildProduct Extends BuildProduct
 			
 			
 		cmd+=(toolchain="msvc" ? " -Fo~q" Else " -o ~q") +obj+"~q ~q"+src+"~q"
 		cmd+=(toolchain="msvc" ? " -Fo~q" Else " -o ~q") +obj+"~q ~q"+src+"~q"
 		
 		
-		If toolchain<>"msvc" Print StripDir( src )
+		'If toolchain<>"msvc" Print StripDir( src )
 		
 		
 		Exec( cmd )
 		Exec( cmd )