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Really removed Entity.Collided, use RigidBody.Collided instead.

Mark Sibly 7 年之前
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共有 1 个文件被更改,包括 0 次插入7 次删除
  1. 0 7
      modules/mojo3d/scene/entity.monkey2

+ 0 - 7
modules/mojo3d/scene/entity.monkey2

@@ -33,13 +33,6 @@ Class Entity Abstract
 	#end
 	#end
 	Field Shown:Void()
 	Field Shown:Void()
 	
 	
-	#rem monkeydoc Collided signal.
-	
-	After after an entity has collided with a rigidbody.
-	
-	#end
-	Field Collided:Void( rigidBody:RigidBody )
-	
 	#rem monkeydoc Creates a new entity.
 	#rem monkeydoc Creates a new entity.
 	#end
 	#end
 	Method New( parent:Entity=Null )
 	Method New( parent:Entity=Null )