|
@@ -5,12 +5,17 @@ Namespace opengl
|
|
|
|
|
|
#If __TARGET__="windows"
|
|
#If __TARGET__="windows"
|
|
|
|
|
|
|
|
+ 'TODO: Move all angle stuff to SDL2 or its own module?
|
|
|
|
+ '
|
|
#Import "../angle/lib/libEGL.lib"
|
|
#Import "../angle/lib/libEGL.lib"
|
|
' #Import "../angle/lib/libGLESv2.lib"
|
|
' #Import "../angle/lib/libGLESv2.lib"
|
|
|
|
|
|
#Import "../angle/bin/libEGL.dll"
|
|
#Import "../angle/bin/libEGL.dll"
|
|
#Import "../angle/bin/libGLESv2.dll"
|
|
#Import "../angle/bin/libGLESv2.dll"
|
|
#Import "../angle/bin/d3dcompiler_47.dll"
|
|
#Import "../angle/bin/d3dcompiler_47.dll"
|
|
|
|
+
|
|
|
|
+ 'Need this so SDL2 can #include <EGL/egl.h>
|
|
|
|
+ #Import "../angle/include/*.h"
|
|
|
|
|
|
' #include <GL/gl.h>
|
|
' #include <GL/gl.h>
|
|
|
|
|