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@@ -257,9 +257,6 @@ When a new renderer is created, the config setting `MOJO3D\_RENDERER` can be use
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End
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Method RenderOpaqueDeferred()
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-
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- 'write to all deferred buffers
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- _gdevice.RenderTarget=_renderTarget0
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_gdevice.ColorMask=ColorMask.All
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_gdevice.DepthMask=True
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@@ -354,6 +351,8 @@ When a new renderer is created, the config setting `MOJO3D\_RENDERER` can be use
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End
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Method RenderTransparent()
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+
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+ If _deferred _gdevice.RenderTarget=_renderTarget0
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Local first:=True
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@@ -553,6 +552,8 @@ When a new renderer is created, the config setting `MOJO3D\_RENDERER` can be use
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Method RenderPostEffects()
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+ If _deferred _gdevice.RenderTarget=_renderTarget1
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+
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PostEffect.BeginRendering( _gdevice,_runiforms )
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For Local effect:=Eachin _scene.PostEffects
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@@ -907,6 +908,8 @@ When a new renderer is created, the config setting `MOJO3D\_RENDERER` can be use
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If _accumBuffer And size.x<=_accumBuffer.Size.x And size.y<=_accumBuffer.Size.y Return
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_accumBuffer?.Discard()
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+ _colorBuffer?.Discard()
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+ _normalBuffer?.Discard()
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_depthBuffer?.Discard()
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_renderTarget0?.Discard()
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_renderTarget1?.Discard()
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