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@@ -5,6 +5,14 @@ Using std.resource
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Private
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Private
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+'fake it for now!
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+const GL_RGBA32F:= $8814
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+const GL_RGB32F:= $8815
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+const GL_RGBA16F:= $881A
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+const GL_RGB16F:= $881B
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+
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+const GL_DEPTH_COMPONENT32F:=$8CAC
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+
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Function IsPow2:Bool( w:Int,h:Int )
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Function IsPow2:Bool( w:Int,h:Int )
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Local tw:=Log2( w ),th:=Log2( h )
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Local tw:=Log2( w ),th:=Log2( h )
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Return tw=Round( tw ) And th=Round( th )
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Return tw=Round( tw ) And th=Round( th )
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@@ -22,8 +30,8 @@ Function glInternalFormat:GLenum( format:PixelFormat )
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Case PixelFormat.RGB8 Return GL_RGB
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Case PixelFormat.RGB8 Return GL_RGB
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Case PixelFormat.RGBA8 Return GL_RGBA
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Case PixelFormat.RGBA8 Return GL_RGBA
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' Case PixelFormat.RGBA16F Return GL_RGBA
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' Case PixelFormat.RGBA16F Return GL_RGBA
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- Case PixelFormat.RGBA32F Return GL_RGBA
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- Case PixelFormat.Depth32 Return GL_DEPTH_COMPONENT
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+ Case PixelFormat.RGBA32F Return BBGL_ES ? GL_RGBA Else GL_RGBA32F
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+ Case PixelFormat.Depth32 Return BBGL_ES ? GL_DEPTH_COMPONENT Else GL_DEPTH_COMPONENT32F
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End
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End
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RuntimeError( "Invalid PixelFormat" )
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RuntimeError( "Invalid PixelFormat" )
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Return GL_RGBA
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Return GL_RGBA
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