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@@ -1,4 +1,34 @@
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+/* -------------------------- GL_ARB_texture_float ------------------------- */
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+
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+#ifndef GL_ARB_texture_float
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+#define GL_ARB_texture_float 1
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+
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+#define GL_RGBA32F_ARB 0x8814
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+#define GL_RGB32F_ARB 0x8815
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+#define GL_ALPHA32F_ARB 0x8816
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+#define GL_INTENSITY32F_ARB 0x8817
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+#define GL_LUMINANCE32F_ARB 0x8818
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+#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
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+#define GL_RGBA16F_ARB 0x881A
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+#define GL_RGB16F_ARB 0x881B
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+#define GL_ALPHA16F_ARB 0x881C
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+#define GL_INTENSITY16F_ARB 0x881D
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+#define GL_LUMINANCE16F_ARB 0x881E
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+#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
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+#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
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+#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
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+#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
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+#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
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+#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
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+#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
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+#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
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+#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
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+
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+#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
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+
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+#endif /* GL_ARB_texture_float */
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+
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/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */
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/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */
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#ifndef GL_ARB_seamless_cube_map
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#ifndef GL_ARB_seamless_cube_map
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