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Added GetPixel and GetPixelARGB to both Image and Canvas classes - canvas version will be slow as hell, eg: 3 secs for 16x16! Image versions still relies on the 'managed pixmap hack', but I should be able to improve on the speed of this for desktop targets.
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Added GetPixel and GetPixelARGB to both Image and Canvas classes - canvas version will be slow as hell, eg: 3 secs for 16x16! Image versions still relies on the 'managed pixmap hack', but I should be able to improve on the speed of this for desktop targets.
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