@@ -109,9 +109,9 @@ precision mediump float;
#endif
"
- If glexts.GL_draw_buffers source="#extension GL_EXT_draw_buffers : require~n"+source
-
source=prefix+source
+
+ If glexts.GL_draw_buffers source="#extension GL_EXT_draw_buffers : require~n"+source
Local shader:=glCreateShader( type )