Commit History

Author SHA1 Message Date
  Mark Sibly 31d02a8f18 mojo3d tweaks. 7 years ago
  Mark Sibly 1b1ca7b824 More rigidbody fixes. 7 years ago
  Mark Sibly a9317640ad Fix for applying rigidbody forces before body added to world. 7 years ago
  Mark Sibly 100bf31ba0 Fixed RigidBody not being removed from world when entity hidden. 7 years ago
  Mark Sibly c36a89aaf0 Added RigidBody LinearFactor and AngularFactor properties. 7 years ago
  Mark Sibly 540de97463 Added rigid body damping properties. 7 years ago
  Mark Sibly dc67831d92 Added simple constraints, just PointToPoint for now... 7 years ago
  Mark Sibly 61f9062955 Docs. 7 years ago
  Mark Sibly 62a63766b6 mesh/convexhull colliders now use btEmptyShape if mesh is null. 7 years ago
  Mark Sibly 5bb5878b0d Fixes for creating collider after body. 7 years ago
  Mark Sibly 3b53d0dc01 Fixed Entity.GetComponent, Entity.NumComponents so they use real 'T' type not just T.Type ComponentType. 7 years ago
  Mark Sibly f579c0f700 WIP scene jsonification. 7 years ago
  Mark Sibly 8684f13ba8 Rearranged mojo3d project structure and began work on scene jsonification. 7 years ago