Mark Sibly
|
9b1aff030b
Fixed crash when Entity.Destroy() called multiple times.
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7 years ago |
Mark Sibly
|
25bf128543
Really removed Entity.Collided, use RigidBody.Collided instead.
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7 years ago |
Mark Sibly
|
09eae81427
Nuked mojo3d.DynamicObject and made mojo3d.Component abstract.
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7 years ago |
Mark Sibly
|
31d02a8f18
mojo3d tweaks.
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7 years ago |
Mark Sibly
|
c03aeebd97
Add Scene.Start(), Component.OnStart() etc.
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7 years ago |
Mark Sibly
|
c0cf306fad
Made Entity abstract - use Pivot instead if you just want a Pivot entity.
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7 years ago |
Mark Sibly
|
f1742cb8b3
Added serialization support for Entity.Parent property.
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7 years ago |
Mark Sibly
|
3b53d0dc01
Fixed Entity.GetComponent, Entity.NumComponents so they use real 'T' type not just T.Type ComponentType.
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7 years ago |
Mark Sibly
|
8684f13ba8
Rearranged mojo3d project structure and began work on scene jsonification.
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7 years ago |
Mark Sibly
|
9a6ee3a2f7
Added Entity.Components:Component[] property.
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7 years ago |
Mark Sibly
|
00605af397
Fixed some Enum related typos.
|
7 years ago |
Mark Sibly
|
4d56ce4601
Fixed Entity.AddComponent<T>() adding component twice.
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7 years ago |
Mark Sibly
|
4d854d7932
Added vertex colors to mojo3d + Entity.Color for modulating material colors (if supported by shader etc).
|
7 years ago |
Mark Sibly
|
196e6642fa
New mega-renderer added.
|
7 years ago |
Mark Sibly
|
261e459b3a
Restored component methods to Entity.
|
7 years ago |
Mark Sibly
|
aba470d7e2
Simplified mojo3d Component. Added Component.Destroy().
|
7 years ago |
Mark Sibly
|
c5a0a2d9f1
Updated.
|
7 years ago |
Mark Sibly
|
076bb63968
Added std.digest MD5/SHA1/SHA256
|
7 years ago |
Mark Sibly
|
fe712d45b7
Added support for gltf2 animations + bouncyball and walker tests.
|
7 years ago |
Mark Sibly
|
7208fb5da7
Updates.
|
7 years ago |
Mark Sibly
|
673bb8ada4
Config settings and physics fixes.
|
7 years ago |
Mark Sibly
|
adc1bcdfb8
Animation etc updates.
|
7 years ago |
Mark Sibly
|
05cba1164c
Added components and rearranged namespaces.
|
7 years ago |