@manpage Variants ### Variants A Variant is a special value that can be used to 'box' values of any other type. The easiest way to create a variant is to cast a value to Variant (much like casting an Int to String etc), eg: `Local v:=Variant( 10 )` An uninitialized variant will contain a 'null' value (of type Void) until you assign something to it: ``` Local v:Variant v=10 'variant now contains an int 10. v="hello" 'variant now contains a string "hello". ``` A variant is true if it is initialized (even if it contains a bool 'false' value) and false if it is uninitialized. There is currently no way to uninitialize a variant, so once a variant is initialized it will always be 'true'. Any type of value can be implicitly converted to a variant, so you can easily pass anything to a function with variant parameters: ``` Function Test( v:Variant ) End Function Main() Test( 1 ) Test( "Hello" ) Test( New Int[] ) Test( Main ) End ``` To retrieve the value contained in a variant, you must explicitly cast the variant to the desired type: ``` Local v:=Variant( 100 ) Print Cast( v ) ``` Note that the cast must specify the exact type of the value already contained in the variant, or a runtime error will occur: ``` Local v:=Variant( 10 ) Print Cast( v ) 'Runtime error! Variant contains an Int not a String! ``` The one exception to this is if the variant contains a instance of an object, in which case you can cast the variant to any valid base class of the object's actual type. Variants also have a number of useful methods including...