#ifndef BB_FILESYSTEM_H #define BB_FILESYSTEM_H #include #include namespace bbFileSystem{ bbString appDir(); bbString appPath(); bbArray appArgs(); bbBool copyFile( bbString srcPath,bbString dstPath ); #if BB_IOS bbString getSpecialDir( bbString name ); #endif #if BB_ANDROID FILE *fopenAsset( void *asset ); #endif } #endif