#if 0 //_MSC_VER #include #else // // This address an issue with differences between the msvc/mingw abis when returning structs. // // See: // // https://github.com/ValveSoftware/openvr/issues/133 // // Looks like the GCC guys don't quite get it yet, still think it's caller/callee popping issue: // // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=64384 #include #endif using namespace vr;