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renderer.monkey2
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349651c9fc
Changed deferred buffer pixel format to RGBA8 for all "ES" profiles.
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6 years ago |
renderqueue.monkey2
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6b56b3e7ab
Improved sorting of transparent surfaces attached to the same model by using bounds center for sorting instead of entity origin.
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6 years ago |
spritebuffer.monkey2
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e318d2a21a
Fixed dodgy sprite colors and added more uint color conversions.
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6 years ago |