seyhajin af1135ee50 Fixed 'sdl2' linker error '__ftol2_sse defined' for MSVC x86 target 6 years ago
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SDL af1135ee50 Fixed 'sdl2' linker error '__ftol2_sse defined' for MSVC x86 target 6 years ago
README.TXT 3362a8bad3 Updated. 7 years ago
makefile.monkey2 bcaaf4ff2f Added raspian target - very flaky, can't actually run an app from Ted2 yet! 9 years ago
makefile_android.monkey2 dd9bcb80fa Fixed 'sdl2' module makefile for Android target 6 years ago
makefile_emscripten.monkey2 f9560ff3f7 Update 'makefile' to different platform 6 years ago
makefile_ios.monkey2 b7f27bd272 Fixed 'sdl2' module makefile for iOS 'device' target 6 years ago
makefile_linux.monkey2 be34a39f17 Fixed 'sdl2' module makefile on Linux x64 (elementaryOS) 6 years ago
makefile_macos.monkey2 2f4f01d79d Fixed 'sdl2' module makefile on MacOSX Mojave 6 years ago
makefile_raspbian.monkey2 f9560ff3f7 Update 'makefile' to different platform 6 years ago
makefile_windows.monkey2 e8f535462a Added HIDAPI support from 'sdl2' module 6 years ago
module.json 50431ac7d5 Cleanups. 7 years ago
sdl2.monkey2 4d854d7932 Added vertex colors to mojo3d + Entity.Color for modulating material colors (if supported by shader etc). 7 years ago

README.TXT

Upgrading SDL source:

* include/config_*.h : need to be copied/merged - this is where SDL features are enabled.

* include/begin_code.h : #define DECLSPEC to empty at top to statically link without msvc generating .lib and .exp files due to dllimport/dllexport symbols. Seems to be no #define SDL_STATIC_BUILD here?

* src/core/SDL_android.h/SDL_android.c : Android_JNI_GetAssetManager() added.