pbrspheres.monkey2 1.4 KB

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  1. Namespace myapp
  2. #Import "<std>"
  3. #Import "<mojo>"
  4. #Import "<mojo3d>"
  5. #Import "assets/miramar-skybox.jpg"
  6. #Import "assets/spheres.gltf"
  7. Using std..
  8. Using mojo..
  9. Using mojo3d..
  10. Class MyWindow Extends Window
  11. Field _scene:Scene
  12. Field _camera:Camera
  13. Field _light:Light
  14. Field _ground:Model
  15. Field _spheres:Model
  16. Method New( title:String="Simple mojo app",width:Int=640,height:Int=480,flags:WindowFlags=WindowFlags.Resizable )
  17. Super.New( title,width,height,flags )
  18. _scene=New Scene
  19. _scene.SkyTexture=Texture.Load( "asset::miramar-skybox.jpg",TextureFlags.FilterMipmap|TextureFlags.Cubemap )
  20. 'create camera
  21. '
  22. _camera=New Camera( Self )
  23. _camera.Near=.01
  24. _camera.Move( 0,10,-10 )
  25. New FlyBehaviour( _camera )
  26. 'create light
  27. '
  28. _light=New Light
  29. _light.RotateX( 60 ) 'aim directional light 'downish'.
  30. 'create ground
  31. '
  32. Local mesh:=Mesh.CreateBox( New Boxf( -50,-1,-50,50,0,50 ),1,1,1 )
  33. Local material:=New PbrMaterial( Color.Green,0,.5 )
  34. _ground=New Model( mesh,material )
  35. 'create spheres
  36. _spheres=Model.Load( "asset::MetalRoughSpheres.gltf" )
  37. _spheres.Move( 0,10,0 )
  38. End
  39. Method OnRender( canvas:Canvas ) Override
  40. RequestRender()
  41. _scene.Update()
  42. _scene.Render( canvas )
  43. canvas.DrawText( "FPS="+App.FPS,Width,0,1,0 )
  44. End
  45. End
  46. Function Main()
  47. New AppInstance
  48. New MyWindow
  49. App.Run()
  50. End