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- /*
- SDL_mixer: An audio mixer library based on the SDL library
- Copyright (C) 1997-2013 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /* $Id$ */
- /* This file supports streaming WAV files */
- typedef struct {
- SDL_bool active;
- Uint32 start;
- Uint32 stop;
- Uint32 initial_play_count;
- Uint32 current_play_count;
- } WAVLoopPoint;
- typedef struct {
- SDL_RWops *src;
- SDL_bool freesrc;
- SDL_AudioSpec spec;
- Sint64 start;
- Sint64 stop;
- SDL_AudioCVT cvt;
- int numloops;
- WAVLoopPoint *loops;
- } WAVStream;
- /* Initialize the WAVStream player, with the given mixer settings
- This function returns 0, or -1 if there was an error.
- */
- extern int WAVStream_Init(SDL_AudioSpec *mixer);
- /* Unimplemented */
- extern void WAVStream_SetVolume(int volume);
- /* Load a WAV stream from an SDL_RWops object */
- extern WAVStream *WAVStream_LoadSong_RW(SDL_RWops *src, int freesrc);
- /* Start playback of a given WAV stream */
- extern void WAVStream_Start(WAVStream *wave);
- /* Play some of a stream previously started with WAVStream_Start() */
- extern int WAVStream_PlaySome(Uint8 *stream, int len);
- /* Stop playback of a stream previously started with WAVStream_Start() */
- extern void WAVStream_Stop(void);
- /* Close the given WAV stream */
- extern void WAVStream_FreeSong(WAVStream *wave);
- /* Return non-zero if a stream is currently playing */
- extern int WAVStream_Active(void);
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