Daniel Holden
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a8adae8f15
Removed projectile
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%!s(int64=12) %!d(string=hai) anos |
Daniel Holden
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57673c6476
Switched to quaternions. Updated animation stuff. New rendering model.
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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3b2439e580
Major updates to collision detection
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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899768c4f6
proper Rotations
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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d1533c3551
Added documentation
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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da3d8e7297
More progress refactoring
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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0ec0cc8f09
WIP huge refactoring
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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90c0fc8da0
Now uses stdbool
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%!s(int64=13) %!d(string=hai) anos |
Daniel Holden
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0bc6ad6690
Makefiles work cross platform. Moved ui, entities and assets into folders.
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%!s(int64=14) %!d(string=hai) anos |