/** *** :: Font :: *** *** Fonts created with Bitmap Font Generator *** *** http://www.angelcode.com/products/bmfont/ *** **/ #ifndef font_h #define font_h #include "cengine.h" #include "casset.h" typedef struct { asset_hndl texture_map; int width; int height; vec2* locations; vec2* sizes; vec2* offsets; } font; font* font_load_file(char* filename); void font_delete(font* font); #endif