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@@ -4682,6 +4682,7 @@ struct nk_input {
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NK_API nk_bool nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons);
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NK_API nk_bool nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
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+NK_API nk_bool nk_input_has_mouse_click_in_button_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
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NK_API nk_bool nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, nk_bool down);
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NK_API nk_bool nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
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NK_API nk_bool nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, nk_bool down);
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@@ -17947,6 +17948,17 @@ nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id)
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NK_API nk_bool
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nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id,
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struct nk_rect b)
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+{
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+ const struct nk_mouse_button *btn;
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+ if (!i) return nk_false;
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+ btn = &i->mouse.buttons[id];
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+ if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h))
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+ return nk_false;
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+ return nk_true;
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+}
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+NK_API nk_bool
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+nk_input_has_mouse_click_in_button_rect(const struct nk_input *i, enum nk_buttons id,
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+ struct nk_rect b)
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{
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const struct nk_mouse_button *btn;
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if (!i) return nk_false;
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@@ -23770,7 +23782,7 @@ nk_button_behavior(nk_flags *state, struct nk_rect r,
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*state = NK_WIDGET_STATE_HOVERED;
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if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT))
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*state = NK_WIDGET_STATE_ACTIVE;
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- if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) {
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+ if (nk_input_has_mouse_click_in_button_rect(i, NK_BUTTON_LEFT, r)) {
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ret = (behavior != NK_BUTTON_DEFAULT) ?
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nk_input_is_mouse_down(i, NK_BUTTON_LEFT):
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#ifdef NK_BUTTON_TRIGGER_ON_RELEASE
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@@ -29644,6 +29656,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
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/// - [y]: Minor version with non-breaking API and library changes
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/// - [z]: Patch version with no direct changes to the API
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///
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+/// - 2022/05/27 (4.10.0) - Add nk_input_has_mouse_click_in_button_rect() to fix window move bug
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/// - 2022/04/18 (4.9.7) - Change button behavior when NK_BUTTON_TRIGGER_ON_RELEASE is defined to
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/// only trigger when the mouse position was inside the same button on down
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/// - 2022/02/03 (4.9.6) - Allow overriding the NK_INV_SQRT function, similar to NK_SIN and NK_COS
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