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@@ -214,6 +214,13 @@ OPTIONAL DEFINES:
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will be selected and compile time validated. If they are incorrect you can
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define the correct types by overloading these type defines.
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+ NK_ZERO_COMMAND_MEMORY
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+ Defining this will zero out memory for each drawing command added to a
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+ drawing queue (inside nk_command_buffer_push). This can be used to
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+ implement fast check (using memcmp) that command buffers are equal and
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+ avoid drawing frames when nothing on screen has changed since previous
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+ frame.
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+
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CREDITS:
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Developed by Micha Mettke and every direct or indirect contributor to the GitHub.
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@@ -5847,6 +5854,10 @@ nk_command_buffer_push(struct nk_command_buffer* b,
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memory = NK_ALIGN_PTR(unaligned, align);
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alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned);
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+#ifdef NK_ZERO_COMMAND_MEMORY
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+ NK_MEMSET(cmd, 0, size + alignment);
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+#endif
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+
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cmd->type = t;
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cmd->next = b->base->allocated + alignment;
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#ifdef NK_INCLUDE_COMMAND_USERDATA
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