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Applied toggleable alignment to demos

Jacob Ahnstedt 1 gadu atpakaļ
vecāks
revīzija
6c0f814c4e

+ 2 - 2
demo/allegro5/main.c

@@ -165,8 +165,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/d3d11/main.c

@@ -250,8 +250,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/d3d12/main.c

@@ -342,8 +342,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/d3d9/main.c

@@ -255,8 +255,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/gdi/main.c

@@ -164,8 +164,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/gdip/main.c

@@ -159,8 +159,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/glfw_opengl2/main.c

@@ -172,8 +172,8 @@ int main(void)
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

+ 2 - 2
demo/glfw_opengl3/main.c

@@ -158,8 +158,8 @@ int main(void)
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

+ 2 - 2
demo/glfw_opengl4/main.c

@@ -168,8 +168,8 @@ int main(void)
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

+ 2 - 2
demo/glfw_vulkan/main.c

@@ -2148,9 +2148,9 @@ int main(void) {
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY))
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT))
                 op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD))
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT))
                 op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);

+ 2 - 2
demo/sdl2surface_rawfb/main.c

@@ -216,8 +216,8 @@ int main(int argc, char **argv)
                 printf("button pressed\n");
             }
             nk_layout_row_dynamic(&(context->ctx), 40, 2);
-            if (nk_option_label(&(context->ctx), "easy", op == EASY)) op = EASY;
-            if (nk_option_label(&(context->ctx), "hard", op == HARD)) op = HARD;
+            if (nk_option_label(&(context->ctx), "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(&(context->ctx), "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(&(context->ctx), 45, 1);
             nk_property_int(&(context->ctx), "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/sdl_opengl2/main.c

@@ -154,8 +154,8 @@ main(int argc, char *argv[])
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/sdl_opengl3/main.c

@@ -164,8 +164,8 @@ int main(int argc, char *argv[])
             if (nk_button_label(ctx, "button"))
                 printf("button pressed!\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 22, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/sdl_opengles2/main.c

@@ -128,8 +128,8 @@ MainLoop(void* loopArg){
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
              nk_layout_row_dynamic(ctx, 30, 2);
-             if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-             if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+             if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+             if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
              nk_layout_row_dynamic(ctx, 25, 1);
              nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/sdl_renderer/main.c

@@ -192,8 +192,8 @@ main(int argc, char *argv[])
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/sfml_opengl2/main.cpp

@@ -139,8 +139,8 @@ int main(void)
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

+ 2 - 2
demo/sfml_opengl3/main.cpp

@@ -146,8 +146,8 @@ int main(void)
                 fprintf(stdout, "button pressed\n");
 
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
 
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

+ 2 - 2
demo/wayland_rawfb/main.c

@@ -533,8 +533,8 @@ int main ()
                 printf("button pressed\n");
             }
             nk_layout_row_dynamic(&(nk_wayland_ctx.ctx), 30, 2);
-            if (nk_option_label(&(nk_wayland_ctx.ctx), "easy", op == EASY)) op = EASY;
-            if (nk_option_label(&(nk_wayland_ctx.ctx), "hard", op == HARD)) op = HARD;
+            if (nk_option_label(&(nk_wayland_ctx.ctx), "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(&(nk_wayland_ctx.ctx), "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(&(nk_wayland_ctx.ctx), 25, 1);
             nk_property_int(&(nk_wayland_ctx.ctx), "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/x11/main.c

@@ -192,8 +192,8 @@ main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/x11_opengl2/main.c

@@ -296,8 +296,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/x11_opengl3/main.c

@@ -293,8 +293,8 @@ int main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
 

+ 2 - 2
demo/x11_rawfb/main.c

@@ -229,8 +229,8 @@ main(void)
             if (nk_button_label(&rawfb->ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(&rawfb->ctx, 30, 2);
-            if (nk_option_label(&rawfb->ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(&rawfb->ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(&rawfb->ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(&rawfb->ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(&rawfb->ctx, 25, 1);
             nk_property_int(&rawfb->ctx, "Compression:", 0, &property, 100, 10, 1);
         }

+ 2 - 2
demo/x11_xft/main.c

@@ -196,8 +196,8 @@ main(void)
             if (nk_button_label(ctx, "button"))
                 fprintf(stdout, "button pressed\n");
             nk_layout_row_dynamic(ctx, 30, 2);
-            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
-            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
+            if (nk_option_label(ctx, "easy", op == EASY, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = EASY;
+            if (nk_option_label(ctx, "hard", op == HARD, NK_WIDGET_LEFT, NK_TEXT_LEFT)) op = HARD;
             nk_layout_row_dynamic(ctx, 25, 1);
             nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
         }