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  Ricardo Antonio Tejada 5007519ae7 Dumped the pure SFML folder. Got it working enough to realize that it just ran too slow to continue wasting time on it. SFML creates a OpenGL context anyway so users can drop in the nk_sfml_gl2.h and not need anything else. I'll have to add this in the readme. Tried to make my code as similar to other demos for sake of consistency. 8 жил өмнө
  Ricardo Antonio Tejada 73b0b945b4 Added OpenGL3 for SFML and also working on "pure" SFML renderer. 8 жил өмнө