Historia zmian

Autor SHA1 Wiadomość Data
  Rob Loach ca49016428 Rename more null variables to tex_null 3 lat temu
  Rob Loach 54fd67bddd Rename additional .null variables 3 lat temu
  Rob Loach ec4acc7cf4 Rename the null variable to tex_null 3 lat temu
  Cameron Cawley 60c52adfaf Enable and fix most GCC warnings (#377) 3 lat temu
  Wladislav Artsimovich 1e4eacca2e change NK_MEMSET to memset(), because NK_MEMSET is NK internal 4 lat temu
  Zane Ashby 9818f642da Fix memory leak in demo and example code. 5 lat temu
  Zidi 135b585695 zidi add comment 5 lat temu
  Zidi ad8dcbb385 add some comment 5 lat temu
  Zidi 9ee58df23e add some comment 5 lat temu
  Zidi 5b4cc7b5eb zidi fix backspace won't work problem in SFML UTF-8 5 lat temu
  Cameron Cawley 930ac1e888 Fix compilation of the SFML demos 6 lat temu
  vurtun 1a87c13d84 Fixed multiline commment in commented out code 8 lat temu
  vurtun 23eea231d8 Added horizontal scrolling 8 lat temu
  vurtun 7c7e15e5c3 Fixed some styling issues in sfml demos 8 lat temu
  Ricardo Antonio Tejada c6bfe1c157 Finally! I fixed that bug that I had. sf::Mouse::setPosition was setting the position of the cursor to desktop coordinates not window coordinates. 8 lat temu
  Ricardo Antonio Tejada 63e98d90bd Almost ready for merge. Need to fix bug with mouse movement. Need to implement clipboard support. Lastly need to write ReadMe on instructions for building. 8 lat temu
  Ricardo Antonio Tejada 5007519ae7 Dumped the pure SFML folder. Got it working enough to realize that it just ran too slow to continue wasting time on it. SFML creates a OpenGL context anyway so users can drop in the nk_sfml_gl2.h and not need anything else. I'll have to add this in the readme. Tried to make my code as similar to other demos for sake of consistency. 8 lat temu
  Ricardo Antonio Tejada 73b0b945b4 Added OpenGL3 for SFML and also working on "pure" SFML renderer. 8 lat temu